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Cyberdevil

4,840 Game Reviews

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This was a nice game, smooth controls, clever levels, a plot twist at the end. :) It was just a real fun time waster overall. Though it would've been nice with some more points on the medals, at least the final one, that took quite a while to reach. Keep making great games!

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I like the idea, unique and addictive, and the interface is slick as well... but actually finding them items is no easy task! Even Normal difficulty's a real time-consuming challenge if you don't have incredibly sharp eyes. Feels like a game you need lots of patience to play, good work though!

-cd-

An awesome TD game! I like the colorful layout and visual effects particularly. The turrets are a unique and varied combination, all with advantages of their own... though for some it doesn't actually look like the attacks are within range (like the small flange), would've been nice with alternating levels too, but for what it was it's a lot of fun. Nice work!

-cd-

JackAstral responds:

Thanks for the review!- I'm really glad to hear you enjoyed it. I'm currently in the process of designing some new maps now :)

This must be the most extensive set of medals in any one of your game, more of a patience tester than a tester of skill... but it was a fun journey. I like how the lines stick to the obstacles, like their taking aim, or like you are a spider. The graphics are slick, the controls are a piece of cake and the motive is the very essence of minimalistic addiction. Nice work!

-cd-

That impossible medal really was hard to get! The idea for this game's both simple and addictive, the sparkling effects look good, the movement pattern seem patternless in their unpredictability, I wonder if they do follow some form of pattern or if they are as random as they seem? Good music, good controls, good game!

-cd-

Turns out I had played one of your games earlier! I like the atmosphere in this, the combination of detailed backgrounds and simple foreground, the effect when you jump into the air, the intuitive array of obstacles and smooth controls. It's a platformer like it should be, and I wonder which part of it's still WIP? Nice work!

-cd-

This was a surprisingly philosophic journey, an exploration of the mind and a tale of the decisions in life as well as a fun platformer. The controls are slick, as are all the shapes, and the music's suitable. Once you figure out the right speed/moment to jump over the pyramids it's not that difficult after all, though at the start it looked like it might be. Nice game, after playing the recent no-mind arcade it was a surprise to find something like this, with an inspire message and call to afterthought... though it's not like there are decisions you can make within the game. :) Is that symbolic somehow, does it mean that fate steers the way? That you don't have the power to take a different route or change the way? Hope not, but either way this was a great game, I appreciate both the simplicity and the message. Keep it going!

-cd-

Finally... got that 0 point medal! :D Seems like other ones were all easier, well maybe not reaching the finish line, in which luck also factors in, but that's the only one that requires specific timing and fast reaction. I liked the game, but the re-playability value isn't that high, would be great with some more motivation, some more scenery (maybe scenery that changes depending on how far you get), a bit more random physics etc. Will there be a third? Keep it going!

-cd-

This was a pretty fun dress up game, it's nice how you can select different colors for the character, and how certain elements only come with certain colors. The medals were extra motivation, and there's really a lot of variation too. Good game!

-cd-

BanglaBoy96 responds:

Thank you! I'm glad you enjoyed it :)

Well this was a simple game! I like the idea, it's a fun gadget, useful for any situation really where you don't have a dice but do have access to a computer. Graphics aren't the best, but the sound effects are nice and realistic. Good work!

-cd-

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