Fun game! The fact that it was made in such a short period of time is extra-impressive, though some things could definately be polished a bit, like: the hacky walljumping, the overly large hit areas for ex. traps, and save points or maybe checkpoints for the teleports, that'd be a great feature! I like the idea though, and the levels were cleverly designed. Some of the lab levels had really strong patterns though! Maybe dim out the ones in the background a bit so they don't contrast so much? Or add borders around the foreground ones? Anyway, it was a fun venture. You seem to be getting better at making games too, keep it going!
-cd-