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Cyberdevil

4,834 Game Reviews

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96 reviews are hidden due to your filters.

Nice! The racing aspect of the game is just perfect. Control feels good, the levels are detailed and varied, the music's intense, it all builds for some pretty fun racing! Interface is easy to use too, but it's a bit bland. Feels like some buttons could be colored differently to guide your eyes, like having the 'Play' button a different color or something? Both info panels and buttons are all the same silver. Anyway, was fun to play. Keep it going!

-cd-

Hmm, I like the graphical style, papery somehow, but the gameplay otherwise leaves something to be desired. Feels like details are mising, like the hidden paddle at the start. Even if it's easy to click around and get the things you need, it feels that should be present at the start. Clicking on the crate first produces a kinda helpless gesture that makes me think he can't reach the crate. Would be fun with some dialog too, some cutscenes, etc... more feedback! Keep it going.

-cd-

A simple hit-and-run game! Good graphics, music; easy controls. Good game!

-cd-

Nice twist on the classic famous painting games! :D I think I actually know more sculptures than I do paintings, many of them being monuments you see outside, whereas you'll have to visit some pretty special museums to see the most famous arts on walls. How about one of these with pictures of the people behind the paintings? Or other people... famous people. Nice work!

-cd-

Woo. nothing like bash a mole err... mutant, with a numpad! Took some getting used to a keyboard interface rather than a click-based one, but wothpit the needed coordination it's actually easier. Would be good with an alternative key set for those without numbers on their pad, though. Graphics/sounds are simple and effective; gameplay addicting! Nice timewaster.

-cd-

This has got to be one of the - if not the most entertaining Flappy Bird spinoffs I've played so far! Shooting at the same time as you're jumping on air makes for a pretty challenging type of multitasking, in a different way from the original Flappy where your main concern is co-ordination. It was a lot more fun here! And the powerups add to the reward, though after you get the hang of things, and level 5 weapons... it feels like you can just go forever. :/ A rapid increase in difficulty at some point, or a steady increase, would've been nice. As it is it turns into one of those endless games after the initial phase of trying to get as many power-ups as you can. Though, of course, it's easy to make a mistake and run into a pipe anyway. Glad it's not the frustratingly hard task it was in the original, where every pipe was a goal and an annoyance at the same time. Great graphics, sound, etc. Overall great game!

-cd-

A clever game! The concept of filling in spaces seemed easy at first, but with moving shapes, dots following you, a color to avoid, it becomes all the more challenging! Each level's a different obstacle too. Fun, addicting and at times a bit frustrating too, specially attempting to gather all stars. Good game!

-cd-

I like the idea of building up the ship with modules, getting only so far for each run, upgrading, going further... haven't played a sapce game with this setup before, only ones where you're attempting to break through the atmosphere. A bit slow start, but it picks up quick! Fun game.

-cd-

A nice expansion for a nice game! Nice work!

-cd-

Bamboo Shoots!

Age 35, Male

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