Overall, this game was awesome! The graphics, the sound, the plot, the reward and upgrade system, all of it's awesome. I've had a blast playing it for pretty much two days straight, but after running through the Normal campaign and making my way to the trials, I realized one thing that's a bit disappointing: this game rewards skill over perseverance and hard work.
Once you reach level 50, that's it. There's only so many skill points you can accumulate. The shop doesn't have any better items to offer. The 'legendaries' aren't that incredible an upgrade. The levels get progressively more difficult, yet your evolution as a character has stopped completely. If you're not good enough, you won't make it, no matter how much you keep pushing. Of course, practice makes perfect, but it would be much more interesting with continuous reward, with additional levels to gain, the potential to through continuous practice actually get better in-game as well as outside it. I feel like I've wasted time trying to gain as much EXP as possible before meeting the big bad bosses, when I have to make it through the remaining levels anyway without a level I am comfortable playing as. And this is on the Normal campaign. I'd understand if 'Hard' had such limitations, but why punish players for their progress if they just want to play normally? I'd consider that this game's one big (and maybe only) flaw.
A few minor issues that could be improved: if you're moving between areas on a map when you open the inventory, you'll be back at where you started when you close it, not where you wanted to go. Could save some time if you can toggle the menu's while you're on the move, or at least not move backwards when you do! On the trials area, you have to 'drag' the screen to see the next level blip. As far as I remember, you never needed to do this earlier, so it doesn't feel entirely clear that you can actually look around like this. When you get five stars and they turn to a diamond, you can't click 'Continue' until the sequence is done, and when in cutscenes the characters talk, you can't speed up the sequence by holding down the mouse like with usual text, would be good if you could. Apart from these things, it was great fun! Hope you take this feedback into consideration (maybe even make some changes? :P Would spur me to really go through the game to 100%); thanks for a great game!
-cd-