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Cyberdevil

4,840 Game Reviews

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This was a fun game! Was thinking the controls weren't working right in that tutorial, when you couldn't switch lanes, but of course that was so you wouldn't be avoiding the obstacles. The mix of obstacles and upgrades is a lot of fun, seems like a regular sports run wouldn't really cut it, and there are so many flags, colors and countries to traverse. Nice work!

-cd-

It's a new one! :D I didn't think the 'Horror' paintings would turn into a series, but I'm glad it did. I like the added details, like the crackling thunder and darkness, new backgrounds etc, and there's plenty of pretty interesting paintings in the mix! One thing though: would be good if the 'Art Saver' medal unlocked immediately when all ghosts are found. I missed one, went through the game again finding it, and did, and closed it down expecting it had been saved but... it appears it's registered only at the end of all three scenes, and the medal not unlocked until you visit that screen through the main menu. Just a small detail, but it could save some time. Also, I realize that it takes longer to get to the next image if you answer correctly rather than if you answer wrong, all that time adds up if you're playing many rounds. Doesn't apply to just this one game, but I don't think I mentioned that with any of the former. Otherwise, great game, looking forward to the next one!

-cd-

Munguia responds:

Thanks for your comment Cyberdevil, good idea, i just upload new version with your suggestion, now is autosaved when you find a soul painting, i´ll think about how to make the game quik for replay game.
:)

Those are some creepy cats waltzing around the place! Though the journey seems kind of aimless it's a bizarrely entertaining track, the hallucinogens, the waterfalls of blood. and a dog with a heart of gold! Seems like 3D is getting pretty popular again now with Unity, but it lags, that's probably the main reason I didn't work my way through this entirely. Second reason: it didn't seem like there was a definite mission, a goal, some awaiting reward I'd get from the adventure. Was fun for a while though!

-cd-

kerihobo responds:

ah cheers for review eh. Yeah it's given me some direction now, I realize I need to actually add some purpose to what player is doing.

I like the idea but... this gets pretty monotone after a while! So many spiders to find, they all look alike, the sceneries are somewhat dark and difficult to skim through... idea's good, but it would've been fun with some more variation in what you look for, where you look etc. Maybe with drawn surroundings. Good game!

-cd-

Feels like without the prefixes in the title, the expectations of a good game are all the bigger. :) It's the official sequel! The interface is easy to use, and the sceneries look good. I like how certain items are moving as well, like the pendulum in the clock. Subtle details make it all the more alive. Keep it going!

-cd-

The older it gets, the more dangerous it feels. Nice work!

-cd-

It's another nice Asylum game! Still don't think you've used Mysterious, Insane or Dangerous btw, maybe something for sequels. ;) Mixture of images and puzzle is good, as always. Keep it going!

-cd-

I've always liked these spot-the-difference games, and here there's not just five of them to look out for! Nice photoshopping work, though the resolution, and it being a photo, some of these details are really hard to spot.

-cd-

Seems like there are still plenty of these Asylum games I've missed. :) The graphics are impressive as always, albeit maybe not as realistic as in the newer versions. It's easy to see how parts of photos have been puzzled together, but then again the result is pretty cool. Starting out by a car feels like the logical place. Nice game!

-cd-

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