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Cyberdevil

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Probably the most fun Space Invaders inspired game I've played so far! Love the creative graphics, the fun walking animation/dialog sound/talking backpack/power-up voices and everything. It's a real surge of imaginative entertainment. And the gameplay's addicting. Keep it going!

-cd-

Woo, burgers in the wild west! A nice twist to this classy restaurant establishment series. Still just as fun as the prequels, but with some appreciated variation in nutrition and ambient dusty Western background music. Great weather-worn West-style interface too. Nice work!

-cd-

DeqafStudio responds:

Thanks!

Sooo many lives lost in the completion of each level! :O I love the idea. It starts off simple, but once you can't simply run right forward, again and again, on the same spot or multiple, to reach the goal... it becomes more of a puzzle. The idea feels somewhat unique, and the gameplay itself is great, simple and efficient. What would make it even better: medals. ;) Keep up the good work!

-cd-

Man my math skulls aren't what they used to be! Though I've passed all these grades (even the ones that weren't apparently there) long ago, any of the higher ones were a real challenge. Like dividing decimals, ugh, can't remember the last time I did that... easier tasks were a lot more fun, and good practice as I definitely sped up after a while. Seems like a game with something for all ages!

-cd-

Bills-hp responds:

Thanks CD that's impressive! Things can get pretty tough when it comes to higher grades.

**What did you mean about skill that were not there?**

Love these dirtbike games! Only thing that vexes me a bit is the lack of checkpoints, and levels are long. If you try speeding through a level it's so easily to slip and turn over. Keep it going!

-cd-

All of a sudden there's a lot of planes to take care of! I love the idea, and the detail in the top-down view. Sounds and graphics all feel realistic too. What I don't like quite as much is all the advertising towards buying the full game, and just one playable level. It really is a demo. :/ Feels like that could've been in the title.

-cd-

Really clever levels, and a both addicting and rewarding gameplay! Shame it seems most of these supergames don't have any medals to match those rewards, that'd be the final touch, the icing on the cake, the moon above Earth! Thanks for a good game.

-cd-

Pretty neat how you can actually make your own army, with plenty of different types to choose from, though there's really no information about each. No titles, strategies, pros/cons or anything... and once you pick one, there's no way to remove him without placing him on a plate. I like the game, but though the interface is definately elaborate and feature-filled the gameplay itself is rather limited. Also, no story? No missions? Not much motivation that way. Keep it going!

-cd-

Usually these idling games don't have much going on, but this one was pretty intense. The top-down TD style works well, and I like how you're actually able to help those turrents by doing some clicking yourself. Upgrade system works well, and since there is game progress it seems there's a goal to, not just an endless parade of clicking. Also interested in those medals. :) Nice game!

-cd-

pGema responds:

Thank you very much for your feedback!
I would like to create the next part of the game.
And this feedback very important for me!

Bamboo Shoots!

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