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Cyberdevil

4,834 Game Reviews

845 w/ Responses

96 reviews are hidden due to your filters.

This game had more in it than I thought it would! Just the initial dress-up stage was fun to go through. Not that many options for each parts, but most games don't have any parts at all, and rather than jumping straight into an adventure you jump into a town, full of rewards and challenges. The interface is slick, the music kinda reminds me of Croc 2, and I'm enjoying the adventure! Nice work!

-cd-

A simple idea, but oh so addicting! And it seems like a new idea too, lighting fires to get the keys. I like the midevil castle type atmosphere, the slick graphics and controls. It's a great game!

-cd-

Nice idea, but oh so difficult to navigate! You'd think just moving from side to side, without needing to make use of obstacles to change your course, would be a bit easier, but I do like the innovative approach. It's addicting even if it's difficult, and both graphics and interface are slick and resilient. You can feel the speed too. Nice game!

-cd-

It's another exploration game... but with a graphical presentation li8ke no other! I love how the perspective twists as you move through rooms/zoom in. The crazy critters and deranged details of that strange place you explore. Pretty surreal experience!

-cd-

This desert's turning into a pretty big place! Nother nice segment of the saga.

-cd-

selfdefiant responds:

Thanks!

Always the simplest things I get stuck on, like that final mirror shard! You'd think the sword would've had the same effect though. ;) As always a plenty puzzleful and fun game!

-cd-

It's another simple and addicting physics game! Graphics, ambient music, everything is great. Idea's not the most innovative, but it was well-made and fun to play anyway. Keep it going!

-cd-

I like the gameplay overall, simple graphics and a plotless yet still addicting venture through a strange world, yet the thing about how going through certain doors takes you back to a previous 'level' or the start of the level, I don't really like that. Would be nice with a more logical layout, not necessarily linear, but one were you constantly progress, and the challenges would lie more in reaching/opening/unlocking doors than finding the right one. Still a good game though!

-cd-

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