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Cyberdevil

4,840 Game Reviews

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97 reviews are hidden due to your filters.

No loading screen problem on this one! :) I like the idea, the introductory cutscene, stylish isometric design and basic gameplay... but personally I'd have preferred a strategy over a puzzle. If you know what you need to do to attain victory you'd be more compelled to try it. Anyway, interesting idea, and as with the other one it's a game that deals with the future; the world; conflict! All too seldomlyu used themes in games.

-cd-

HoytHoyGames responds:

We made this game at Global game Jam, 48 hours.
We try make a simple game with a strong plot.

Thanks for playing!
:D

I'm also getting an error on loading screen... tried refreshing the game, but it still sticks on the Loading phase every time. I'm digging the logotype and interface so far, subtlle scrolling texture in the background... but that's as far as I get. Story seems compelling too, a game with a message, hope you can get it fixed!

-cd-

HoytHoyGames responds:

Thanks!
Our programmer is fixing this problem.

There's just something compelling about that whole scenario of zombies taking over the world, forcing humans to group together and make a united effort to survive; get by, shielding themselves from the bloody batter of the outside world. Gameplay's real slick, and plenty of playing/exploring to do. Always good with finality too. Good game!

-cd-

A pretty compelling bout of carnage! Plenty of upgrades and such to keep you playing too. Graphics and controls are slick, music's smooth, really notthing I can complain about here. There's even story, even if it seems a bit thin in certain areas (like: ending). Nice game!

-cd-

Slick; stylistically minimal blotchy ink graphics, and a gameplay that's like a mesh between Flappy Bird and old Copter games. It's fun... but I feel it'd be more fun if control was somewhat easier! I'd rather get far before I fail than keep trying over and over on the same initial phase. Anyway, was a nice idea; a fun game!

-cd-

When I saw Asylum in the title I thought this'd be a much darker game, but it was more of a functional escape than a moody one. I like the entertaining approach to the platfor4mer/puzzle genre, even if it could be a pretty serious scenario. Obstacles are refreshingly mundane, movement's smooth... things I'm missing is music, and maybe more progressive level design. Feels like it gets difficult pretty fast after the first two. Anyway, I like the idea, original; challenging! Nice work.

-cd-

Another fun case solved! :D A robot as a main character huh, and one that drinks coffee to boot! Not quite as cool as Roboshop, but circuitly a charismatic main character still. Plot's crazy as always. Good game!

-cd-

A fun little adventure! Pirate theme combined with the point and click interactivity reminds me of the Monkey Island games a bit, but of course there's not quite that much going on here. Feels like a particularly short adventure compared to a lot of these, but it was a good one! Nice sceneries, characters and voicing. Keep it going!

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

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Sweden

Joined on 1/17/04

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