Gallant, green and pretty amazing! :D She really glows, too... very much enjoying the latest artistry you're putting out here. It's like a whole new generation. Better and better.
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Gallant, green and pretty amazing! :D She really glows, too... very much enjoying the latest artistry you're putting out here. It's like a whole new generation. Better and better.
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Thank you,Cyberdevil I'm glad you like it
These days all kinds of imaginative animal combos just reminds me of of Pokemon. :;) But this is beautiful. Imaginative, flowery and colorful... it speaks warm things about the world. There's a good future out there after all.
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thank you :3
One of those portraits I never thought or knew I wanted to see. XD He's something else though. Not bad.
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hihi thanks dude!
Even when they're just rough compositions... everything you make is just incredibly. Both natural and imaginative. Real fantasy worlds. With subtle contrasts in color too. Great work.
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Thank you for your review, cyberdevil, always a pleasure
Bowsette looking pretty vicious! :D Not bad. Definitely an improvement since last year too, though the bricks seem a bit more like a frame than a wall she's breaking through - might be the flatness of it all. No short edges, or bricks getting pulled a different way.
Detail levels rising steady overall though! Looking forward to next year's rendition.
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It actually is susposed a frame rather than a wall that's why I also tried to make them completely symmetrical. Thanks for the review and maybe I'll do another next year, who knows.
Symmetrical and mad! You wonder: where you planning on mirroring this when you started making it, or did it just turn out that way? Either way: pretty cray. First impression it seems like it's all copied and spun around, but that's not the case either... that detail. Not bad.
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im so glad you like it cd i planned it out like 30 times before i was happy with where things went i love symmetry but i wanted to give it that little bit more life so i started playing around with what i call rebel meeps , meeps that did not fit :P
Well that was trippy. As no doubt is the intention? Not bad.
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That was indeed what i was going for.
Might be worth getting a better camera for these. :) This is awesome.
Regarding size btw, when there's no reference, maybe you could at least mention in the description how big the character is, roughly? An inch, a milometer? :P Would be nice to know.
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Yeah, this one's a little too bright.
I tried to photograph them with a normal camera, but it focuses even worse on small objects. And buying a macro lens is not worth it. I think when I change the phone, the camera on it might be better.
And it's a bit special too. https://sun9-37.userapi.com/c855028/v855028998/e7f72/dpQ5vYOb2ko.jpg
I'm sorry that I ruined the magic.
And floating hands.
So I decided to do more traditional compositions for art sometimes . To convey the situation and nothing more. But, I should probably write their sizes and/or make links to another picture in which clear size in the description. That's a good idea.
* whispers* I also have blue stars and red stars. I'm not sure who they're for yet, but still.
The head looks a bit blotchy, but form on the lower half in particular: impeccable. The feet. The pant texture/form. As it goes up it seems a bit messier/cut, but still impressive.
With the construction background that... that does distract a little. White canvases seem to work well.
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Yeah, the design of his head reeeally puzzled me. (≖_≖۵) In trailer this is pink the fire(that how I know was initial design in the game), but in game his head is a greenish-brown clot snot and algae with pink glow whith a yellow spark.
Oh, AND when you play it's just black smoke.
It can be drawn, but sculpted? (;; ಠwಠ)...
I tried to do smoke with the wool, but particles (hair) were too visible and not had been good for this. I also thought about making transparent parts to support the plasticine smoke, but it just looked bad...
So I ended up reworking parts of it a few times (which I don't usually do) and it just came out with a pink fire-head because I couldn't think of anything else.
So Yes, his head is blotchy because it has a layer of that shiny soft plasticine that the dragon is made of (only pink) and I decided not to make the surface smoother because then the fire becomes "wet-looking" and looks more like tentacles than fire. ╮(. ❛ ᴗ ❛.)╭
And Yes, that background is just a mess. I usually prefer to photograph the figures in the sunlight on simple sheets of A4 paper and since I often sculpt at night, the morning sun is perfect for illuminating the figures.
Lamps are different. They are too yellow, too white, too bright, too focused, give a strong shadow and so on. I know there are "light boxes" but I don't think I have a need for them.
Also I always adjust the brightness a little bit and stuff. And also "clean" figure a little. It is much easier to remove a speck of dust on the computer than to arrange a new photo shoot for 50 photos again.
Yeah, you've seen those parodies of "professional photographers" in movies where they take a million seemingly irrelevant photos. I understand now. Even with compliant and immobile "models" like mine, it takes a lot of shots to get a couple of good ones. About 5% can be called successful, but even they require additional work.
So in short, I wanted to show someone 3 figures of the Dead Cells characters (by the way, you reminded me that I forgot to post 2 of them on newgrounds, but they are on devianart, where almost all of my stuff is) and just decided not to wait until the morning, and then I was too lazy to take more pictures.
But maybe I should.(¬▽¬;)
Oh, I almost forgot. Thank you for your kind words, darling uwu
I'm not sure that "impeccable" is the right word to describe my work, but thank you.
Sooo tiny! :D How do you even work with things at this size! Any special tools required?
Regarding the hands, I don't think they distract at all. They're not just good reference, but when angled the right way it's part of the aesthetic too. In the recent one with the hook for example, it's like he's riding a wave, the centering is still perfect; the forefinger/thumb a suitable backdrop. It lives it up a little. In this case maybe it's not as aesthetic, but reference: definitely necessary. Think it'd have looked best with just the metal rod though. No clay pack.
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Actually there are special tools! And they are very special. So much so that I have to grow them myself!
It's cactus thorns! And by the way you can see one right in the picture. This is the support on which the figure is impaled. I couldn't find needles thin enough for small parts, and the answer was right under my nose. Our family cactus. https://www.deviantart.com/rukuha-san/art/FREE-HUGS-784778103 This baby loves hugs!
Yeah, I "hugged" it once when it fell off a shelf. My damn reflexes from the superhexagon were too fast for me to stop and realize that hugging had consequences.
And yeah, I think it's about the size of a baby, too.
Its thorns are much thinner than needles, not too short to be uncomfortable to use and also surprisingly durable. So this baby is not in danger of baldness at my hands.
Wow, "Sanford rides the wave of my fingers" is a surprisingly poetic observation for such an unremarkable view (⌒ω⌒)
And Yes, about a piece of plasticine, as a support. My phone was already struggling to focus on such a small object and my hands were shaking a little, so I had to choose a more stable position. And Yes, I realize that I probably should have removed it from the frame, but then the scale would be too small or empty ╮(´▽`;)╭
But at least the preview is perfect! The youtuber, whose OС I made made this picture his profile picture in twitter for a couple of weeks which was very nice of him uwu
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04