lmao, genius way of camouflaging anything potentially sexual as something else. Voice acting's as great as the animation is. Fun stuff!
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lmao, genius way of camouflaging anything potentially sexual as something else. Voice acting's as great as the animation is. Fun stuff!
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Thanks!
Another awesome one! Love the wordplay, the music, the way the sinister strings of crime are tied to himself - unexpected! But as far as tension goes, I'm missing that showdown feeling the last one had, maybe it was a one-time occurance but I'm hoping for something as intense as that, intense in its simplicity maybe, but of course there's a need for new. Looking forward to the future; thanks for the entertainment!
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Yeah, I'm trying to vary the structure a bit in each episode to keep things from getting too stale, but I'm sure there will be more big showdowns in the future!
The animation was pretty slick, but apart from that this was just sad.... and pointless. :/ Is Goofy not being totally depressed over the news a potential pun? And you'd think Donald wouldn't mind so much with all the time's hes been fired. Voice acting quality could be better though, don't think it's the actual voices (pretty good mimickery there) but the recording quality). Keep improving!
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Well it is a little pointless but Goofy is excited because he's just plain stupid. Also, the sadness is mostly due to the sad music. I can try something a little more hopeful or silly. Thanks for sharing. I definitely don't want this to look sad. At all.
I like it! The animation's smooth, the graphics cute, the tune's catchy, and it's got good pace too. Didn't last as long as I expected but it managed to get me in a good mood. Keep it going!
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thanks.
For a while on the road at the start of the chase - the cars didn't seem to be moving at all, lack of motion in the road itself. Err or intentionally emulated effect for some unknown reason? I like the colorful style of graphics, it's like oldskool anime shows, and the characters all stereotypes of groovy unnamable classics. Great voice acting (specially that criminal boss lmao), slicka nimation and plenty of random action. Will there be some kind of Crook Criminals sequel cooking? Keep it going!
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Haha, the way of the world, explained by an unexÄpected set of characters. Nice work!
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Cheers!
lmao, bit of a sudden cut at that end there, but it was a quick dose of entertainment! Great animation and obviously great voice acting. :P Amazing how all these random segments of conversation turn out so good! Nice work.
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Thanks a lot!
Yeah I was afraid the last shot was cut too soon, but I didn't really have a choice since they get distracted directly after and start talking about something else lol.
And I agree, they make great animation exercises too!
After watching the 'Frogs Around the Round Table' I was a bit surprised at the amount of detail in this, it looks great! The introductory title screen especially is really ablaze with color and light, really atmospheric, I like how it fades away and gets warmly fuzzy in the distance.
The sceneries were detailed as well, patches of grass and pumkins... and the scarecrow transformation real smooth. I'm thinking the moon could've had better lighting considering some other parts of the animation do use gradients (thinking of the sky there), and some form of luminescent glow would definitely make it more atmospheric. The crows are the best part in this, really add to the suspense, but when they fly up, the feathers fall to the ground unnaturally fast, maybe just let them hover even while the camera pans? For the ghost, bit strange the open mouth is the same color as the face. The main character also seems oddly flat when her face is revealed, and when she walks that left arm really stretches haha, overall it looks great but these small details could raise the tension another bar. Also, some form of darkness at the end would be pretty cool, a menacing shadow sweeping over the land more than just the morphing color? Keep up the great work!
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I did take a lot of time to put in a lot of detail and color into this, I thought it would be a good thing to do since this was going to be so short, so I'm glad that shows.
Yeah, I was never really good with moon's though really recently I was watching how other flash animators did moons and I tried it and liked the outcome so I think I could make a decent moon though.
I did put a lot of time and effort into make the part with the crows seem suspenseful. The speed of the feathers has been noted, now that I think about it, yeah, that is pretty fast, feathers are kinda light, heh. If I ever animate feathers falling again, I'll be sure to get it right ;3.
I could have sworn I made the ghost's mouth inside a different color, guess not though. Not sure what happened there, I always use a different color for the inside of the mouth. I'm not sure what you mean by "oddly flat" unless like literally 2 dimensional, which if that's the case, it's probably due to the angle that she's facing the camera, I'm still haven't put a lot of time into proper perspective with my cartoons, but I do no how to so I should probably start doing that. And yeah, that fucking arm. Her arms were moving a different way before, I didn't like how it looked, changed it to swing subtly but they turned out looking like they stretched, hated myself, got lazy, and didn't fix it further. And as for the darkness in the end, the dark clouds did come in when the transformation was happening, but yeah, I didn't do a good job of showing that.
Thanks for the review!
Looking at those before and after scenes I'm thinking the text was actually clearer in the old one, not as stylish but definitely easier to read (new one seems a bit too aligned to the left btw), and I liked the lighter tone of color... actually, that applies for the lot of the scenes, I think the old subtle green was better than the improved (?) neon, and that more subtle coloring instead of the dark blue in the background for the room, and the lighter less obvious brown for floors. Color wise I'm thinking some things haven't really improved, but the shapes are definitely better, much smoother, and sceneries more detailed. I'm sure there's a lot of improvement in the motion too as the old characters look a bit square (that can't really be seen in the comparison)... but those colors man! Maybe change the palette a bit?
I like the lipsync in this; was surprised you even had some teeth included. That part felt surprisingly detailed compared to the sceneries... which I feel could be better. At many times there's just plain colors for backgrounds, when even simple shapes or lines would give the illusion of scenery. The floorboards look a bit square in the room, too, and lines overall are a bit squiggly. Looking at your newer animations there's a big difference!
As for sound, I feel the volume is a bit imbalanced. I had to turn it up and down depending on the scene. When the music's playing it's real loud and when some character speak you can barely hear what they're saying, a more consistent level for that would be great.
As for plot, that part was pretty entertaining. That final foot scene could've been a bit more intense, maybe shake the screen a bit when the foot comes crashing down? Include some sound? Something? Twas a fun watch though, keep it up!
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I think my colors have improved slightly since this, though I prefer vibrant colors (like in this) as opposed to overly saturated colors (as in the original) but a lot of people seem to like the look of saturated colors more, so I've tried to find a nice balance recently. The scenery coloring I do agree with though. As for the characters looking square and the motion being bad in the original, the original was drawn in MS Paint with the line tool, so yeah, even for something in MS Paint (which I have made some pretty decently animated stuff in MS Paint) it looks pretty bad. Which is why I wanted to remake it ;3
Of my older stuff, I always hear that the lipsync is the best part, which is weird because I never learned how to properly lipsync until recently to find out I was doing it right the entire time. I've started to lean away from more detailed teeth though, because it didn't seem to fit too well with the rest of my "style". As for backgrounds, yeah I was always lazy with them and sometimes I still am, but I've tried to make more complex backgrounds now. I've gotten a lot better at landscape drawing, and drawing non-organics, so I can definitely make some nice backgrounds if I put the time into it.
Yeah, volume has been and still is (to a lesser degree) a problem for me, especially in this. I feel I've gotten a little better at sound design though. What's funny is for a while I put absolutely no sound or music in my stuff because I was afraid of it being imbalanced with the voices.
I'm not sure how I could have made the screen shake convincingly since it cuts to the credits immediately after, but now that I think about it, a squishing sound would have worked. I don't think I had a huge sound library when I made this though, or maybe at the time I thought sound effects weren't needed, I don't know ;3
Seems even the remake has some problems, looks like I need to remake it again! Ha.
Thanks for the review! ;3
Surprisingly intriguing despite the potentional pointlessness. I don't know what I'm really getting out of watching this, but it was fun. Wouldn't have known it was Ghostbusters unless you said so btw, ages since I watched that movie. Nice work!
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I need to animate more often but catching public on Ng being from a spanish talker coutry is a bit difficult to me by now, so I'm not very active.
I'm happy you enjoyed it. Thanks : )
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04