Oh yeah, Krinkels is back! :) It starts off in the classic 'somewhere in Nevada' style, though it's probably not Nevada... or is it? Jumps right into the action after that, and as always, the combined blood effects, gunfire and character physics are amazing. There's plenty of background detail too, in the form of pipes and fans and other decoration. As for the action, it's just one long action-fest, and it never stops. It may slow down but it never just ends. The big boss is really a BIG boss, too. Nice work! The count down instead of a traditional kill count is a nice addition btw. And then some. XD
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