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Cyberdevil

13,921 Movie Reviews

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Is this inspired by anything, Ghostbustsers, Etc? I'm wondering if the characters are supposed to be a reference to some actual characters, they seem rather specific. The ghosts both look a bit Casper-ish. Animation was smooth and entertaining, though not that much actually happens until the end of it, and what an end! It's a masterful flash of light and destruction. I didn't mind the sfx at all, they seemed suitable cartoony, though it's a bit strange how certain occasions don't have any sound at all, like ghost laughing, but maybe it would've been even weirder if it did. Anyway, nice work!

-cd-

BryanV responds:

The whole concept of it is inspired by all those ghost hunter-ufo sighting-bigfoot-loch ness monster kinds of stuff. But the characters and what they do are mostly inspired by cartoons and movies that I watch.

What an honorable way to end your lockly career! Simple animation, combined with emotional music, seems to be a formula for greatness. It doesn't move too fast, or too slow, long enough to get both atmospheric and inspiring. Nice work!

-cd-

LeafLock responds:

Thanks for your review! This was a pretty emotional piece for me, i'm glad you enjoyed it.

Despite the initial slowness, this was a good watch. Can't say the voice acting was perfect, and the shootout felt unnaturally slow, seems the enemies would've had time to shoot him many times over before he fired the first four shots. Ah, but minor insignificances set aside, it was a good tribute, makes me feel like watching the For a Few Dollars trilogy again. Nice work!

-cd-

LAVAGASM responds:

Yes, I agree. I was trying to do a slow motion shot effect, but I forgot to slow the bullet sound down. Thanks for your review!

Eh, yeah, what a fickle pickle, what an odd animation, makes me thing of the jar of sliced pickles in the dridge. Did they suffer a similar agony? Where they cast down into grueling pain and agony in their final moments or did it go quickly? Nice work. :P

-cd-

Great animation, great voice acting, and a plot that moves through constant connections and disconnections. It starts joyfully, moves on to doubt, deception, drama, anger, jelousy, surprise, blisfull happiness and a final grief. What a venture. I did think the characters looked a bit LFish, and they were, wonder if it's the eyes or the lining that makes it easy to recognize the style. Nice work!

-cd-

Haha, hope the syndaicate doesn't watch this and start making a move on the industry, the big brother chunk of society is already big enough. :P Great animation, great voice acting especially, and the music that kicks in when they start taking over is a perfect fit. Nice work!

-cd-

Didn't understand what the animation was really about until you explained it, but it's clear that it's a fight to get away from/rise from something, and it's all portrayed very effectually. Great play on the light and darkness, and the scheme of colors. It looks good, and the music adds some atmosphere to it,. At the end, it's all bliss and harmony. Nice work!

-cd-

Oh, man, this is awesome. The whole animation is like a living painting, especially the backgrounds. Movements are smooth, audio is relaxing, and the poem... after seeing that scenery, it's beautiful poetry too. Didn't know about Matsuo Basho either, so this was a good history lesson, if all things are learned like this I'm bound to remember them. :P Nice work!

-cd-

RPGsrok responds:

Oh that's wonderful to hear man! Animating on ones seems to have paid off nicely, and it's good to know those paintings went to use. Basho was the first master of the Haiku format, travelled around Japan (by foot of course) for a year just to get material, and there's wonderful simplicity in his work (though of course, the story by which this poem was made is completely my creation). I am all too happy to have helped share his work! =D

You never can go wrong with a little Madness, great idea for a collab! There's prenty of creative action and comedy in this, the one with the sun was pretty fun, the process of creativng a soldier was interesting to see, the mindless killing was what I hoped for, the flashing lights at the credits were annoyingly fast and flashy, and the menu buttons were a bit hard to click when they were moving, they seem not to be clickable all the time either, took me a few clicks to get the collab started. Overall, great work! Btw 5 months of work!? You mean... 5 months of collab organization? Bit misleading. :P

-cd-

Kenamy responds:

haha, not my fault, but you need to be fast, you are affronting a troll menu. about 5 month of work, well... it not appear for you liek this but the credits, intro, scene select, menu, taked me over 2 months, and 3 months for my parts.

The contrast between the serious voice act and what's actually being said, plus imagery, is just great. Plenty of satirical comedy in this, and both sound/animation atmospheric. Nice work!

-cd-

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