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Cyberdevil

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You really jump straight into the battle! Different from egular stickmation in how the combat focuses on more abstract magical attacks, each move something new. At the beginni8ng it feels like you have no idea what's going on (well, Hunger Game reference is easy to follow, but how do they get where they start? Why does it all start right there?), but the further the battle goes the more involved you get. Looking forward to how this turns out!

-cd-

poppetje3D responds:

Weeeellll, theres actually a teaser explaing that. ;)

Thanks for commenting man.

An apple a day keeps the doctor away! :P Or so they say! A random, but still sensefuly entertaining animation. Nice work!

-cd-

That was... confusing! Seems there may be a message here, but I don't feel it's clear enough. The transitions, the fan spinning in the celing, the bus passing by etc, all of that's pretty cool, but the animation overall feels somewhat jumpy and wavery, the way people morph as they move, no lip sync etc. It's a pretty abstract style, and if that's meant to be to make it all the more lucid and strange a venture, it's working, but I'm wondering if the red line couldn't have been clearer. How does it start? Where does it go? What's going on? Sound's effectual too, creates an atmosphere of 'something's not as it should be', but what that'd be is the mystery. Nice work!

-cd-

No idea what just happened here, but I'm sure it was something amazing! The simple stickmation-ish style combined with anime eyes was an interesting effect, and bobbing instead of lip syncing, generated voice and then random dub from Asian media? Interesting work!

-cd-

lol, when two uniberses collide... it's like Street Fighter and Sailor Moon mashed together, kinda. Crazy but entertaining!

-cd-

All's well that ends well! :D I wouldn't have thought things would turn out so good with such an influence as main character, but what do you know, he actually manages to do some good! In his own, influential ways. Mario doesn't seem like the most relatable main character, but he doesn't seem like a bad guy either, more focus on his potential flaws and he'd be easier to sympathize with. Seems like the start of an interesting series!

-cd-

Puppets and Game Grumps! Interesting combo. Feels much longer than the regular animation too, plenty of fun; nodding to complain about. ;) Nice work!

-cd-

A different kind of Madness action! Was good but... so short! Feels like a few training sessions would fit well in the same submissions, maybe even the whole set? Keep it going!

-cd-

AoiShinigami responds:

I've got a few ideas fleshed out already, but it would take quite a while to continue doing this Madness training set. Especially considering other projects of mine that are currently being worked on. Nontheless, I'm pretty sure this will get continued eventually

Those are some creepily demonic cats err... chickens? Pecking up the blood and bone marrow? Since I haven't played the game, I don't really get what's going on here, something to do with a penta-kill pun I suppose... the animation's great! But I do yearn for ideas that work on their own...

-cd-

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