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Cyberdevil

13,920 Movie Reviews

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So they got to him after all! I thought he'd whisk them all away with no issues what-so-ever. Loved the idea though, not just the character clash but the contrast of franchise, how FNAF just can't stand against one of those well-trained faceless goons of the gray area... or so I thought. :P Nice work.

-cd-

lmao, that escalated quickly! XD The spacesuit... symbolism for a distance relationship? Or just random animal apparel? Nicely done!

-cd-

lol, strange scenario, a family living in a kitchen, a bully helping out, a DBZ character actually stronger than Krillin! :O Good stuff.

-cd-

Things are starting to get intense now! I can dig it. Also really digging that groovy background music, present through the whole episode, that doesn't really rise in loudness but keeps adding to the tension all the way. Great episode!

-cd-

danmarkowitz responds:

Thank you!

Hmm, intentional typo with 'you're canvas'? Apart from thatlittle buggin' error, this was great, expressively animated, short and creative. Though I was expecting the world to not just take shape but also color, would've been nice to see it in more than black and white. Nice work overall!

-cd-

BitterBrushAnimation responds:

maybe in his future he will. ;) but it would have been difficult to add color with only black paint. thank you so much for your comment! ^.^

Sure glad I completely skipped that phase of personal evolution! Entertaining episode.

-cd-

What an after-credit twist! XD And what a strange day for that one poor guy, dragged into the chase after a relic to which he has no tie. It really was a full-feature animation, presented in maybe not the most linear and sense-making way at first, but after a while... everything falls into place. Overall and enjoyful venture, with scenery that gets me thinking of the Road Runner. Nice work!

-cd-

Batman telling them like it is. :P Good joke, though it didn't really give me that chuckle I feel it could have... too much screaming maybe? Really nice animation though, Marvel-level mastery. Keep it going!

-cd-

JazLyte responds:

Oh stop it you big butter stick <3 I can actually just come tickle you if you prefer.

Awesome story behind the animation. :) Didn't seem as comical in animation as the idea sounded, but it was nicely done, short, brutal; realistic. Was expecting the zombie to move a lot slower too, the traditional zombie type, you know, just biting, not fighting. Nice work though!

-cd-

rubberonion responds:

Thanks for the comment! There's some decisions on the zombie's movement and the overall fight choreography you might appreciate:

I actually tried to have him move (feet-wise) as little as possible. In the first shot, he shambles. It's pretty quick but more like a fast, drunk walk. Other than that, he doesn't move much from the center of the cage; he's more planted... he rotates, but I figured a zombie at least wouldn't have footwork haha.

I did decide to have his upper body move faster and a bit more competent -- my idea of that movement was that it was carried over muscle memory from when he was alive. The thought is that he was a fighter before being turned into a zombie so basic punches and blocking aren't planned, they're kind of hardwired in. It's accepted zombie lore now that some habits from a person while living do present in them as a zombie (I'm a huge horror movie nerd so this was actually the most fun part, thinking about the 'why' based of Nate's idea. Now that his comic has come out, I 'get it' more but at the time it was all just based off the premise he came up with). He doesn't actually do much punching. There's two parts where he swings his arm in no particular punching motion, another where he's just grabbing at the human, and another where he's pulling him in to bite.

Also, fun fact: I planned the fight out with a couple TMNT action figures from the 80s-90s.

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