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Cyberdevil

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Haha, simple concept, fun game! Reminds me of that old flash game in which you throw out some (I forget the name) anime character and bounce off different obstacles. Always entertaining seeing the same concept with new characters, and in this one especially it's taken a lot further, with the upgrades and what-nots. Keep it going!

-cd-

These just keep getting better and better, though the Interactive version will always be a classic. Now they're all interactive... but still. Graphics are brutail, sound effects, backgrounds, animations, everything. Adding medals to the game is great motivation too! Looking forward to the next game!

-cd-

Anything with ninjas in it is awesome! :) The gameplay is pretty simple, though it gets progressively more challenging all the time. I like the bloodsplatter, and the way it stays on the ground, nice effect. Overall easy and entertaining to play! Keep it up!

-cd-

Aw, missed three days. It wouldn't surprise me one bit if the secret medal was getting all the medals, heh, but I was still kind of expecting something a bit more spectacular for the 24th.. I mean, not just 5 points!! Otherwise this is a great idea, and there's a bunch of creative to sweep through. The interface is simple and nicly designed too, with more features than you'd expect or need. Looking forward to next year! merry Christmas!

-cd-

TurkeyOnAStick responds:

Who said the calendar finished on the 24th? ;)
Merry Christmas, fella.

So killing Santa is mandatory to get the medal? :P Oh hell, Merry Christmas!

-cd-

Neat idea! It's like a reversed tetris concept, where you try to build as high as possible instead of just keeping it down. I thought it would be easy at first, but apparently the physics in the game are all but blocky, it's both challenging and addicting. Only thing I'm missing is being able to tap down twice (or tap some other button) to make the block fall down immediately. Oh, and medals, the achievements are fun but if they could be eternalized on my own userpage that would be even better! Great game otherwise. Keep it up!

-cd-

Nice idea for a collaboration! A lot of different ideas stuffed together in this, some more fun than others, like number 16 & 19, loved those. :D It's nice seeing a new style of animation each day, too, and is it just my imagination or do they keep getting better for every day? Best ones saved for last, maybe? Looking forward to next years calender!

-cd-

Haha. nice! Ludum Dare brings out the best games. :D Following IE on his interdimensional quest to beat the browser bosses was a fun idea, the cutscenes entertaining, the MS paint graphics surprisingly clean and colorful, the music simple and addicting, like the game itself. I guess the browsers as bosses are ordered by popularity btw? Chrome really was a tough finale, it required patience. Mozilla was a bit easy in comparison, but I'm not complaining! Great game! Now I just have to figure out how to get that 'Error' medal... run this game on IE maybe? Keep up the good work!

-cd-

Clever. Every level is a new kind of puzzle. They're all a challenging too, especially toward the end, when you don't have time to look around and assess the situation. :P Smooth graphics and gameplay, it's addicting!

-cd-

Aw, no medals on this one? Still, just as atmospheric as the sequel. A lot of ambient exploration and adventure with varied scenery, and a menu almost more stylish than the game itself. Only downside with this compared to the next one is that it sometimes appears like you're walking above the ground, it doesn't always follow the contours of the landscape. The footsteps are a bit loud too, it brings down the ambiance a bit, but otherwise it's real nice! Keep it up!

.cd.

Bamboo Shoots!

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