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Cyberdevil

4,838 Game Reviews

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Wow, that was sad. It was a fun journey, but after all she's just a picture in a frame. Not sure what it's supposed to symbolize, someone you love that's died, unresponded love, that everything is hopeless? Either way it's an inspiring journey. Nice work!

-cd-

LukeElchul responds:

Thanks, I just wanted to show how even how much he tries she is not there

Nice game. The upgrades are brutal, the gameplay intense (tough main character too) and the controls are easy to learn. It seems the headshot feature is a bit messed up though, I got headshots all the time in the beginning but when I actually started aiming straight for their heads it only popped up occasionally. Must be an odd hit area. Overall though, good game! Keep it going!

-cd-

It's like a labyrinth in the form of doors. Nice concept, but hella hard to play! The animation where you shoot the zombie could use some more detail too, it just disappears, without even a sound. Otherwise the gameplay is both aggravating and fun. The fake doors, the pitfalls, the keys and guns and eventually the lack of lighting, it all works towards an interesting venture through a house that is frigging gigantic. One thing that would be nice is a mention of level, or something, so you know how far you have left to go. Keep it going!

-cd-

Do you want to be like this guy? No. Hahaha, best introduction for a game I've seen in quite some time! The gameplay provides plenty of interactive fun too, the graphics are detailed, the motives motivating and... well it's good fun. Keep it going!

-cd-

Great game. I thought it would be a piece of cake at the beginning, but it gets harder and harder until finally, the last level was quite a challenge! When I finally managed to beat it, though, nothing happens. The police spawned within the floor between two levels, where I couldn't reach them. One dropped down on a column above a door. If I went up to the roof nothing happened, and if I jumped down I started over. Is that a bug or am I missing something? Otherwise this was a load of fun, looking forward to the sequel!

-cd-

Hyptosis responds:

No, that was a bug! D: A terrible bug that never should have happened! D:<

This was a fun game. I like the sketchy style of the objects, the rise of background energy and the ambient industrial music. It's a good mix, and the mechanics/physics of the game work well. All it' missing are some medals for additional reward. Keep it going!

-cd-

It's kind of strange seeing this type of dungeon-like RPG from a top-down view instead of slightly angled, but it works well. The keyboard shortcuts are a great help once you get used to them, and the game itself is an addictive and elaborate combination. Haven't played very far yet, but my first impressions are great. There should be enough upgrading and leveling to provide for days worth of gaming. Nice work!

-cd-

Nice game, I thought it was going to super-easy from the first level, but it does get progressively complicated. Not so complicated it's no longer fun though. The graphics/music works great, but the best part is the physics, the physics engine just works perfect. I appreciate the fact you can move away objects even if you push them up to a wall, as well. All this is missing is medals. Keep it going!

-cd-

This is beautiful. Just beautiful. The layout of the game, the images, the mythical story itself, bordering the bridge between fantasy and reality, the music, the images. Well I said that already but the imagery in this game is really something else. Haven't finished it yet but I think I'll take my time with it, this seems like one of those gems worth savoring and exploring every facet of. Thanks for a great game!

-cd-

mrudi responds:

Many, many nice words. Thank you very much for it. It's a real pleasure for my Bro and me to hear that you like it. Thanks for playing!

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