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Cyberdevil

4,833 Game Reviews

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96 reviews are hidden due to your filters.

Cookie Clicker was hellishly addicting, and this game's no different! The graphics are clean, the interface simple, the music ambient... and the best thing about it is that it doesn't pause even when the window isn't active. :P Who doesn't love pizza too, nice work!

-cd-

Is the medal broken? I completed all three levels, entered what I supposed would be the final gate... but I'm back at the level selection screen and nothing happens. Bug? Otherwise this game was fun, the brick dynamics are pretty cool, the way you can climb walls and start spinning to gain momentum. Background makes me dizzy though, feels like it's moving too fast. keep it up!

-cd-

This was a pretty fun game, though I'm glad you put the limit around 30k because around that point it was getting hard to focus.. you never get a break. :P Would be fun with a more level-style build-up, where you buy upgrades between levels and it gets progressively harder without all at once. The enemy variation is nice, though they all look pretty much the same (how about different colors/armor/etc?), and the power-ups were a much appreciated addition. One thing that bugs me a bit is the background though, feels like you could've put some more work into that part, otherwise it's nice and simple. Keep it going!

-cd-

Daggietainment responds:

Your review makes a lot of sense, thanks for playing!

This was way more fun than I expected it to be. Took some time to get used to the player controls, and how he stops so suddenly, but once you do get used to them they're flawless. Plenty of variation with both foes and obstacles, and it's nice that there are different way to complete different levels to get better times. I spent forever on the second to last level but just couldn't get a time under 28 seconds... but that wasn't so difficult after all if you take the regular key last. Fun; strategic. Keep it going!

-cd-

Woah, this was awesome! Ninjas are awesome, but this was more than just ninjas, this was a really well-made game. I haven't played it through but so far it seems flawless, the motions are so swift, the animations majestic and martial, the diamonds sparkle, the atmosphere is dreadful, with plenty of threats yet a sparkling reward just waiting to get picked up. It's a breeze to play, and addicting. Great work! Now how about adding some NG API medals as a more perceptible reward?

-cd-

A fun shooting game with nice melodic Halloween music in the background. I like the way the screen moves a bit hwen you're shooting, and the scenery/progressively quicker pumpkins are great. When the 500 point ones started popping it it suddenly started getting difficult fast! At the beginning it feels like the game doesn't progress much, you need to shot a lot of ten pointers to get up to a level where 100 pointers are common, so the score rises exponentially the higher you get, and makes the gaps between highscores all the bigger. I also noticed at times the mouse cursor would appear in addition to the corsair, might be something worth mentioning. Overall it was a lot of fun though, keep up the good work!

-cd-

Woo, looks like this might be the first Unity game to win an award. If that's the case, congrats! It's a special occasion! Unfortunately the game just won't start for me, I have the player installed but I'm still getting a 'Install Unity Player' notice. Though earlier I'd get the NewGrounds notice and no voting panel, now it seems the message is displayed within the file. So... not much to comment on. Maybe it's an issue for me specifically, maybe with the game. Hope it gets fixed/fixes itself somehow.

-cd-

TenebrousP responds:

Try now!

Exploration games like this are always fun, and this one especially had a set of great background graphics. Creepy, detailed and overall just great to look at. Controls are simple and the story enveloping. Great stuff!

-cd-

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