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Cyberdevil

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The idea is great, not just the Ninjas but the different colors that let you perform different actions. The fact that they all look alike doesn't bother much, or that there's actually no stealth involved even though they are ninjas (some kind of hide-in-the-shadows-and-wait-while-foes-past finesse would've been pretty neat). The levels are varied and fun, though I imagine you'd have to play a large amount of times to actually complete the game without a single death. It's a challenge. I like the background animation, the way the weather livens up each level, and the enemies are never still (on some checkpoints you start with one just beside you though, would be nice if checkpoints were safe zones). Keep it going!

-cd-

Well apart from those pop-in ads, this was a great game. The setting reminds me a bit of the Oregon Trail, which is probably the only game I've played depicting this time and age. The oldskool interface is great, and the game itself is is a pretty elaborate sim. Great work!

-cd-

I wish more people took the effort to include this many achievements in a game, it's such a rewarding experience uncovering that elephant in its natural state, earning all these medals, jumping around pooping pastries. That said, I was actually missing a bunch of achievements in this, such as one for painting a certain amount of wall tiles (as it is I painted more than I needed to), actually climbing the stairs at the end of the level, maybe jumping down from the steps into the fall to get an even longer ones, managing to jump onto a step after the boost from the bottom floor... but even without that this was a real fun experience. I realize this is a probably a once-in-a-lifetime effort, but with these many awards on your other Achievement game they'd all be so much more rewarding to play.

Apart from the medals, the game design itself is pretty addicting, simple, but with plenty of fun physic features to explore, a few rooms ro roam around... and a finale for those who want one. The graphics are slick and easy, the sound effects fun and funky. Great work!

-cd-

Probably one of the more brutal physics games I've played. The blood, the screams, the rock music... this is way better than Angry Birds. :D Great level variation, simple controls, smooth physics... nothing to complain about except maybe... a lack of medals? Keep up the good work!

-cd-

I love vehicle-based physics games like this. Controls are a bit stiff at the first run, but the more you play and upgrade, the better it gets. Good fun! Graphics feel a bit childish but that still doesn't take away any real entertainment value. Only thing it's missing are medals. :) Keep it going!

-cd-

The controls are great, very smooth and fluent. The one bothering aspect of this game is how you don't really see much around you, so it's hard to jump to new platforms not knowing where they are, a more zoomed out view or larger resolution would fix that. Overall though, it looks good! Well not the graphics maybe but the gameplay is good. :) Keep it going!

-cd-

Cookie Clicker was hellishly addicting, and this game's no different! The graphics are clean, the interface simple, the music ambient... and the best thing about it is that it doesn't pause even when the window isn't active. :P Who doesn't love pizza too, nice work!

-cd-

Is the medal broken? I completed all three levels, entered what I supposed would be the final gate... but I'm back at the level selection screen and nothing happens. Bug? Otherwise this game was fun, the brick dynamics are pretty cool, the way you can climb walls and start spinning to gain momentum. Background makes me dizzy though, feels like it's moving too fast. keep it up!

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

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Sweden

Joined on 1/17/04

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