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Cyberdevil

4,833 Game Reviews

844 w/ Responses

96 reviews are hidden due to your filters.

Nice game! I like the way you can customize your character before it starts, and the arena-like levels are easy to play. Controls are almost too simple, the way you don't need to do anything to attack, just group up ninjas as strategically fit. That's a pretty unique idea, but I'd like more control over the characters, click to select, click to attack... maybe. It's a fun game though, simple to learn and simple to play. Keep it going!

-cd-

This was a fun game! The first level was easy enough, but after that... it took a while before I figured out the walls were movable. Walking through the right side of the screen seemed like the only obvious solution, but that wasn't working. I actually tried clicking the wall first (cause you know in the instructions it says - mouse CLICK)... but you had to DRAG! :) Anyway, the levels are easy when you learn the pattern, with an occasional twist (like the hidden tunnel, and the second to last level which really was a blast compared to the others!) but they still take a while to figure out. Graphics are simple, controls simple, game simple fun. Keep it going!

-cd-

Well this was a different type of upgradable action adventure! I like the stage-like levels, the array of weapons (punch-gun haha), catchy music, varied foes, splatter effects and sounds... it all builds up an addicting game. What I'm really missing though is a batch of medals to reward the user, keep it going!

-cd-

Never thought being a dad could be so much fun, morphing shapes, traversing great obstacles on ordinary everyday ventures... it's a nice idea! Levels are fun and just the right balance of a challenge. Would be awesome if medals could be added though, keep it going!

-cd-

This was a fun game, good physics, simple controls, plenty of variation... the scenery and main character are all new as well, don't think I've played a game with a Toucan before. One thing that bothers me a little is how the canopy of trees don't stretch all the way to the borders of the canvas, but that's a minor detail. Nice work!

-cd-

Avoiding those monsters wasn't as easy as it seems, they're all over the place, hard to outrun, hard to trap... feels like a lot of levels would've been a bit more fun if they were slower or... not there... or maybe just didn't follow you. I love the playability otherwise, simple obstacle physics, rewards, keys, doors to exit, simple fun. Keep up the good work!

-cd-

Well this was fun, and pretty unique too in that you're going down rather than upwards. It took a while to figure out, and it took a while before I noticed I had to care for the number of lives I had left on each level as they wouldn't be replenished... but once you stop stashing up extra ammo and learn enemy patterns a bit it's not so hard, just a lot of fun! I like the variation, the pace, graphics and music. I'm not so fond of the sluggish control and that you can't swap between ammo types... but apart from that it's great. Nice game!

-cd-

Good idea, and a fun game (this could actually be played but a couple btw, two separate controls... that'd be interesting). The controls are easy to get used to, the obstacles are easy to start but get progressively more difficult, the levels are cleverly planned out. Overall it's a lot of fun, though it would be cool with a bigger reward than love though: medals. :P Keep it going!

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

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