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Cyberdevil

4,840 Game Reviews

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97 reviews are hidden due to your filters.

I love the atmosphere in this game, so neat and perfectly angled for each scene. There's always something to see in the background, plenty of conversations to delve into, plenty of things to look at... all I'm missing are hotkeys to switch between the different commands, that'd speed up the exploration process quite a bit. Overall it's (so far) a great game, feels personal and intriguing. Keep it going!

-cd-

This was a fun game, a simple platformer with bright and happy sceneries, plenty of variation, good music... all in all just a great platformer! Makes me think of Rayman but that's probably just the mood. The one thing I'm missing are medals (using the NG API), would be awesome with some added reward. Keep it going!

-cd-

Looks like the apocalypse is near, dust in the air, tearing up our sphere. This was a fun game, and a great promotion for the kickstarter campaign at the same time, I'll definitely check that out! Though $175k... woah, that's a pretty intense goal. Dead Meat barely made 50k, even with a rather famous author and some amazing pledge perks in the pot. Good luck though!

-cd-

Well this was a fun adventure, not too long, not overly complicated, just a small area to explore and a few alien obstacles/creatures to encounter. Good controls, really smooth music and a few entertaining endings. Feels like you could've done a lot more with the endings though, most of them aren't as amazing as they could've been. There seems to be one happy one, one unhappy one, two 'this isn't real' and two a bit random but not as spectacularly random as they could've been. Looking forward to more games like this though, keep it up!

-cd-

I like the idea, and how each level is both a puzzle and a piece of action. The collected funds all go towards a good cause as well, which adds to the interest. Nice seeing how the shelter gets repaired and tuned up as you move onward, instead of just collecting all the gold and - that's it. It would be cool with some medals though, as proof of play, more material reward. Keep up the great work!

-cd-

This was a fun game, a different kind of puzzle. I like the idea, and the fact that each four parts of the game have a different approach to this one core idea. The interface is simple, the game itself just challenging enough. Nice work!

-cd-

Nice game! I like the way you can customize your character before it starts, and the arena-like levels are easy to play. Controls are almost too simple, the way you don't need to do anything to attack, just group up ninjas as strategically fit. That's a pretty unique idea, but I'd like more control over the characters, click to select, click to attack... maybe. It's a fun game though, simple to learn and simple to play. Keep it going!

-cd-

This was a fun game! The first level was easy enough, but after that... it took a while before I figured out the walls were movable. Walking through the right side of the screen seemed like the only obvious solution, but that wasn't working. I actually tried clicking the wall first (cause you know in the instructions it says - mouse CLICK)... but you had to DRAG! :) Anyway, the levels are easy when you learn the pattern, with an occasional twist (like the hidden tunnel, and the second to last level which really was a blast compared to the others!) but they still take a while to figure out. Graphics are simple, controls simple, game simple fun. Keep it going!

-cd-

Well this was a different type of upgradable action adventure! I like the stage-like levels, the array of weapons (punch-gun haha), catchy music, varied foes, splatter effects and sounds... it all builds up an addicting game. What I'm really missing though is a batch of medals to reward the user, keep it going!

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

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Sweden

Joined on 1/17/04

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