Woo, SSB In Flash form! This was pretty cool. The player selection was a bit confusing at first, but dragging the pointer to character of choice is actually a lot faster than browsing through them via buttons (though I feel some form of flashy transition thing between choices would've fit right in in a game like this). As for gameplay, there's a ton of variation, characters, levels, attacks... so much content! Looks a bit strange how the levels fade out into the canvas, were the edges that clear in the original? Attacks could be much more dybnamic; effectual, but it was fun, and for the time it was made it's certainly an awesome achievement. Nice work!
-cd-