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Cyberdevil

4,834 Game Reviews

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Seems the hit area for 'The Games 8' overlaps the menu, since you can click the upper left corner 'Select' to get to the site. Just a little detail... the game itself was more entertaining than I'd expected with the open layouts for each level. They feel a bit empty somehow, maybe with the lack of cutscenes or plot progression, or character activity? But apart from that is really a lot to do, trade, build, battle, and all types of skills and achievements. It's a pretty elaborate mix. Nice work!

-cd-

This was a pretty fun game, though I have a few suggestions: how about adding feedback for the Submit Score button, so you can see if the score has been submitted? How about adding a score bonus for each level you complete? How about adding some form of transition when you loose, and maybe info on which level you reached as well? Also, after level 5 the difficulty level really skyrockets! Maybe it's completable with practice, but my first impression is it's too hard. Nice game otherwise, simple; fun. Keep it going!

-cd-

The three stage setup reminds me a bit of the Angry Birds game layout, it's nice how each one has a distinct theme. The gameplay's a bit like pinball, an interesting twist to the regular platformer/puzzle type of games that seem to be so popular lately. Graphics are great, the levels clever, gameplay smooth, I love the exotici DnB music... all in all a great game!

-cd-

This was a pretty awesome game. I was expecting more of a puzzle approach, but I'm glad the platformer element is the main one used. The way the levels are mirrored was an interesting twist, and I love the Asian theme! Ninjas woot! Great graphics, ambient music and smooth controls. Whole lotta fun to play!

-cd-

This was a mighty nice knight game! Awesome graphics, music, gameplay... everything's great! The idea's simple but the vast array of upgrades and enemies makes it a constantly varied battle. Design style reminds me of Kingdom Rush a bit. Nice work!

-cd-

lol, even without the boogers this would've been a great game. levels aren't doo difficult, but the obstacles do get harder to aim at. It's more about precision than it's about puxxle. Fun levels; good game!

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Pretty good puzzle game, and in a different setting than the usual ones. Rather than a dark dreary cell it's a bright-lit saloon, though you're still trapped. Lot of things too look at; strategy-requiring to solve. Music's good too. Nice work!

-cd-

Another fun truck game! The graphics are great, the controls are a bit sluggish yet usable, and I like games like this so it was good fun to play too. One thing that could be improved: when toggling map, it'd be good if you could both toggle on and off with the same key, rather than first pressing M to open map (really slick) and then having to press Continue to exit it. If you want to use it as reference this is a bit of a slow process. Anyway, great work otherwise, keep it going!

-cd-

This was a pretty smooth game! The ocean floor is a serene and colorful place, the creatures are varied, the main character reminds me a bit of that awesome turtle-looking Pokemon with a name I never remember, the music tense and the gameplay's simple. Nice game!

-cd-

Graphically, this was awesome. The artwork in the cutscenes and the interfaces are both amazing, and I like the occasional entertaining details like the eyes that follow you on the level select menu. As for the game itself, I was somewhat disappointed at the open maps and eternal battles. Considering the cutscenes I was hoping for a more visually varied quest, in style with most regular RPGs. It's good fun but not as rewarding when the 'plot' takes place in an arena, Keep up the good work!

-cd-

WakefieldStudios responds:

Thanks for the review - you've made some great points...

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