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Cyberdevil

4,834 Game Reviews

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Starts getting harder after ten levels. It took me a while to realize that thing that you only need to press left or right to wall jump (took till I read the description in search for clues), but it actually makes the gameplay simpler, even if it's a bit a confusing configuration at first. I like the simple level design, even if I was expecting more simplicity even with the latter levels. For the yellow door, it looks like the character's moving in behind it rather than through it. The ambient soundscape in the background's real nice. Keep it going!

-cd-

almostnot responds:

Thanks for the feedback. If you have any ideas of how to make the "you only need to press left and right to wall jump" more obvious that would be awesome. Looking for a way to do it without breaking the forth wall.

All the visuals are pretty simple but maybe a shrink animation on the doors would work while still keeping it simple. Soundscape is all thanks to the great work of Kevin Bryce, look him up on that there google, he's great!

A good game with impressive visuals! I've played plenty of these drag-around-and-conquer types of games, but it feels like this one has a huge advantage over all the others in terms of visuals, and the fluidity of the interface. Being able to adjust how many go from planet to planet is a great feature, and the AI seems somewhat smarter here than in the usual games of this sort. Everything is introduced easily, and with those graphics it's really a pleasure to play. Great work!

-cd-

A nice twist to the regular TD game, with fighters instead of towers. Good strategies; simple level layouts. Graphics and gameplay are great both, keep it going!

-cd-

Simple and clever, with a quick progression during the earlier levels. I like the layout, and the maneuverability in addition to the puzzles. There's tons of levels; lots of challenging fun!

-cd-

Starting with the fourth level, it gets a bit hard to distinguish between the different layers! The platforms seem easier than they really are with the added dimension, but it's an interesting challenge, and the atmosphere's great. Graphics, gameplay, everything! Real nice work.

-cd-

What a mixture of genres! The wonderful color world of that unicorn, and then a severed unicorn head on the Game Over screen. :P Pixel graphics are all crisp and entertaining, and the game itself is like a fresh interpretation of cliche, meshing together elements from different genres for different audiences that you wouldn't expect be put together like this. And the gameplay itself's a ton of fun. Nice work!

-cd-

I was half-expecting an actual office here, with real photos, real items, maybe some cutscenes featuring real people... that'd have been pretty fun! The scenery that is provided is detailed and atmospheric nevertheless; twas a good game!

-cd-

A pretty fun racing game! There's a plot, there's plenty of levels, ability to save, the gameplay's smooth and entertaining... it's good!

-cd-

Hmm, so it's like a Flappy-bird spin-off. I can't say I really like the controls. I remember liking the last one, but there must be some difference here! Graphics and plot are great, gameplay otherwise seems fun and rewarding, but that Flappy style of flight... nah, it's starting to feel rather limited.

-cd-

Bamboo Shoots!

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