Woo, what am I gonna do with all that gold! :D The beginning wasn't as dramatic as I was hoping, you just wake up and... that's it? No explenation as to why you were gassed in the first place? It ends nicely though. A fun finale!
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Woo, what am I gonna do with all that gold! :D The beginning wasn't as dramatic as I was hoping, you just wake up and... that's it? No explenation as to why you were gassed in the first place? It ends nicely though. A fun finale!
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Thanks! Good job!
Well this was a fun little game! Fun in the overall structure, the effortless gameplay (it helps having an extra computer where the game can be in focus), and neat array of available upgrades in features. Feels like as far as active gameplay is concerned though, this could use some changes, something to motivate the player. As has been mentioned, more noticable effects of upgraded equipment or other stats would've been nice. As far as the lack of imminent danger goes, I'm fine with that, as having a danger would mean also having to focus on the game and occasionally revive/retry/etc, something that wouldn't work well with the way this game otherwise work. I like how enemies evolve too, though all in all it really is very simplistic, would be nice with a more wholesome version of this, with more of everything; the elaborate suggestions that've been mentioned already. Nice work!
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Man this was fun. :D Catchy tunes, and that's a ton of funky dance moves! Feels like theyƤre all so easy to sync to, either let them run or repeatedly swap keys to add whatever patterns you want, love the idea, and the results lmao. Genius!
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A pretty innovative platformer this was! The motions are slick, controls easy, the levels like a combination of puzzle and exploration, with so much detail in all the little speech bubbles and notes lying around. The fact that there's a story in the background, all the time, is a driving force in moving forwar too. Even in just the first level there's a large selection of different types of foes, and they keep amounting. Haven't played it through, but so far it's great! Nice work.
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This was a bit trickier than most of these stacking games, with different types of blocks in regard to material and behavior rather than just shapes and how they fit together. The interface; control is just flawless too, and the levels a varied challenge. Nice work!
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Thins are getting interesting now! :O The ending was definately a twist to the series... will be interesting to see how/where you start the adventure next time around... another nice set in the saga. Keep it going!
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Great, glad you liked it!
A dressup game with a looot of details! In clothes, characters, colors, even the backgrounds... impressive amount of work put into this! Interesting character design, one human one alien? One feature that'd be fun to have with this is a print or save image button. Nice work!
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Another nice segment of the series! Feels like these coins are getting harder to find for each one, I was running around in circles before I saw the one behind the slide. Btw, isn't it strange you can't feed the turtle an entire crate of apples, yet he easily eats the delicious red one? :P Could at least have put in a 'the turtle doesn't seem to like green apples' message or something. Keep it going!
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Looking forward to seeing that super special turtle can do! :) Also if all those stuck clocks will have any future significance in the game hmm, or that ring you win... looking forward to the next part!
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Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04