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Cyberdevil

4,840 Game Reviews

847 w/ Responses

97 reviews are hidden due to your filters.

That's a looong intro, bit of a text block. But having invisible arrows does make it harder to navigate, so it's useful info too. Definitely easier when you can see the navigation buttons though, since they're not at the edge of the screen or on mirrored locations they're just hard to find. Apart from that: good game!

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Maybe a bit overkill with the domain repeated twice in the intr4o? ;) Though I realize it's probably too late to change such a trivial detail now... feels like the interface took a step backwards with the overload of gradients in this one, but the sceneries are all better! Good game.

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Another good one! Not much to comment on here, but the story keeps going as in previous installations. Nice work!

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That guy in the intro almost looks like he's dripping blood rather than an ice cream. :D I like how the interface changes in all of these first segments, not that consistent sure, but it feels like it's evolving for each one. I like this one best so far, much smoother than the previous, and the textbox is perfectly integrated here. No unnecessary space, large buttons.. it looks good!

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Background's a bit less distracting in this one, and it all starts with a timer... the pressure's on! Another nice segment of the saga, and the mixture between photo/drawn items works well. Keep it going!

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So this was the story that started all of these exploration games! :D They've come along way since then. The interface here isn't that easy to use, and there's a lot of blank space around the game layout, but the idea of photos rather than drawn sceneries was pretty cool. And it's a pretty pompous place being explored too. Nice game!

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This is like an evolved take on the maze genre of Flash games, with somewhat more dynamic levels and obstacles, and a cursor that isn't just a cursor but one with physics you actually need to pay attention to. Love the music, it's catchy and fast-paced, overall a lot of fun!

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Really funky doors in this space station! :D Graphics are a bit gray overall, and level layout a bit linear, but it was a fun game.

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W Where's Wally clone with a different name and face, and real photos! :D The timers work well too, it's simple fun.

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Didn't know you'd made platformers back in the day! The idea isn't too shabby, but the controls are a bit stiff. It's fastpaced, the aiming system works good, but the gameplay just isn't very captivating overall, it's as easy to shoot the enemies as it is to jump into them, they're all the same, etcetc... interesting seeing how these games have evolved though! Twas a simple; fun platformer, but I wonder how you would have made one of these if you made one today!

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Bamboo Shoots!

Age 35, Male

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