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Cyberdevil

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Another game with no keyboard support. :) I like this one better than the other one though, it's a simple idea but still so challenging! Feels like most words I could think up were just four letters, and you definitely need better wordly coordination skills to reach the highscores. Good practice, though it seems not all words are included, like: anything potentially obscene.

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I like the mythical tone of this game! Textures are nice, the music is empowering, and there's nothing wrong with graphics, but the overall interface just feels too complex somehow. Maybe it's the screen resolution that doesn't allow everything to be displayed in the size it's meant to, IDK,just doesn't feel as intuitive as it could be, even if the instructions definitely help. Keep it going!

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So much variation picked in one game! I remember playing this way back, and it's just as fun now as it was at the time. Good music, fun mini-games, and classy badges for rewards. :D And that NG layout works great for any interface, hoping for more of these!

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I guess there must be more strategy involved than simply attacking when they attack; matching their menace, because the way it goes it seems like money runs out quicker than enemies... game layout was, though complex, pretty good, though I'd have liked an easier approach to the battle. Keep it going!

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An interesting little game... using chunks of waters to get somewhere rather than as obstacles is pretty neat, with the gravity they add, or the ability to make bubbles through heat, and so forth through the levels. It's makes use of some fundamental physics I don't think are usually used in games, even if the controls for all these events aren't the best, like how you can't move sideways when in a bubble. I like the simple layout and the ambient music, though the music is almost too ambient, too much calming sound, not as minimal as I feel it's supposed to be. Overall, a good game!

-cd-

Heeey I beat it! :D Was expecting a bit longer game, but it was fun. I like the somewhat silly mythical music, how you start playing immediately, and the surprisingly balanced challenge in defeating those enemies with the lives you've been given. With a longer game it might not have been so balanced, but I was right at the edge of my last life fighting the boss, so this was just perfect.

I kind of wish there'd be more levels, more bosses, a story, an item pickup/upgrade/etc system... because the gameplay itself is both simple and addictive, but I guess the lack of such features is what keeps it simple. Thanks for a fun game!

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Another fun football eh... soccer game! Simple and addicting. Nice work!

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I stopped being afraid of Killer Clowns when the latest Silent Hill movie came out. :/ Anyway, this was a pretty slick platformer! Controls are easy to use and the fights/obstacles are fun to traverse... though I was expecting it'd be more of a Street Fighter parody. Some like a clone where instead of the regular challenger of choice you're a sleepwalker... or something. Although it didn't really meet those expectations, it was a fun play. :) Keep it going!

-cd-

Good show in how 3D games don't have to be all made with Unity. :D Music's good, graphics are good, I like how dynamic the world seems as you move, and how both key combinations can be used, and each level is a new scene too. What I wish there was more of though is speed, and danger, ability to fall of your bike if you crash, maybe kick down other players etc, it's what'd separate one 3D racing game from the others! But for what it's worth it was a fun play. Nice work.

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Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

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Sweden

Joined on 1/17/04

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