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Cyberdevil

4,838 Game Reviews

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Hah, that overused anime trope, and a masterball on a Magikarp! XD Fun stuff. Looks like the transitions are getting much smoother again with this one, not at all as jumpy... maybe not incredibly suspenseful either, didn't get as much sense of 'threat' with this as the first or second, but it does keep you looking forward to the sequel! Nice work!

-cd-

JackAstral responds:

Thanks! I'll try make episode 4 a little more suspenseful :)

So much good info packed in this little file! Info on all areas of the site, all concise and informative. I do know most of this, but that little guide on Whistles was a useful reminder, and most other sections sum things up in a way that give them good re-view value too, even for the veterans. ;) That second Easter Egg would've been interesting, especially now when voting habits/amounts have changed. Nice work.

-cd-

Overall this is a fun game! Bit annoying how the intro pops up every time you return to the menu, bit confusing how you're not told what's a power-up and what's an enemy, or what the power'ups do. The heart (extra life) and red power-up (kills all enemies for certain area) weren't difficult to figure out, but what about that last one? Nothing seems to happen when I pick up those. Also not much difference between the different modes, Easy took a while to complete, but once you've done that the other two seem to be the same thing with just fewer lives. Challenging, but not very varying! Ironically the boss is the easiest part, too, getting to him is the hard part. I like the pixel graphics, good game overall, but some things could be improved! Btw, can't seem to figure out how to get that 'I see you' medal... how about a hint? :P Keep up the great work!

-cd-

rhys510 responds:

when you pick up the other 2 things you get more points
I might add in instructions but i thought they were fairly obvious but i guess not lol
go the ship that is blue with the white x on it and look for the secret ;)
- thanks :)

A fun quest for the cat! For a moment there I thought the ski-goggles were the ultimate missions. Feels like a pretty straight-forward puzzle compared to some of your other games, and each item disappears after use too so you never need to wonder if it's going to be used again or not. Keep it going!

-cd-

One of these puzzle physics games with a sports theme! Don't think I've seen that done before. Usually not much for sports, but in combined form it bodes for plenty of good fun. Graphics are simple, music's catchy, levels get clever, it's all good entertainment!

-cd-

Neat idea! Been long since I played some music-maker type game in Flash. I like how the interface is different for each genre, to match the genre, but for the Rock one in particular the beats just don't feel heavy enough. I don't know the term for it, but there's usually one drum with a snappier sound to it, they're all a bit soft here, and the kick doesn't have that much bass. Also, would be neat if you could click surfaces as well as use the keyboard shortcuts. For the keyboard shortcuts, maybe you could let the user toggle between different types of keyboard to have a layout that suits them best, where the keys are all next to each other? Keep it going!

-cd-

A pretty creative RPG-type game-thing! I love that dreamy background scenery, the tree of life branching upwards with upgrades. Gameplay's simple and progressive, coins plenty rewarding, plot plenty entertaining, overall it's great! Nicely done!

-cd-

A simple fun game idea, with slick controls and progressive difficulty. Clearing the game once is one thing, but getting all the stars... that's the ultimate challenge! Really glad those weren't counted for the medals though, last four levels were pretty intense. Good game!

-cd-

Bamboo Shoots!

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