Somewhere in California huh... looks strangely familiar! :D The action's pretty good, but as for the dialog... I'm not sure if that adds to the animation or removes from it. The events could be portrayed through symbolism rather than speech. I mean, if he needs a key, you just need to show it, if the people are speaking, some animated clutter would work well. When he's looking out from behind the box the direction he's looking, and the close-up on the enemy, pretty much tells us what's going on in his head. Anyway, as for the action, it's all great, and the graphics look good... the only thing that could really use some improvement is the FPS, it looks like this might be 12 FPS? 24 would look much much smoother, that's pretty much a standard now (at minimum). Keep it going!
-cd-