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Cyberdevil

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True story? For real? Door-to-door salesmen actually do stuff like this?! The incredibility of it all overshadows the comedy a bit, but that was pretty woah! Yeah. Totally worth the free bottle though. If it's free, it's always worth it, no matter how much time you have to pay for it. Nice sketch.

-cd-

That went pretty fast! I mean: short fight, but good pace too, very fast reaction times and attacks, though as always a few things to improve: the transitions, like when the pumpkin enters the screen after the other guy finds the sword (he doesn't 'walk in' on the scene, he just appears), the backgrounds (feel a bit rushed and detail-less), and the motions (are very linear - few twists, flips, etc, that'd feel natural for certain attacks). I feel the animation itself could look smoother too, to match the pace without giving the 'wobbly' impression when characters move, but overall it's really shaping up! The choreography looks good, and the pumpkin face at the end was a nice twist. :) Happy Halloween!

-cd-

Getting faster and faster! :D Still feels like the opponents come at him a bit like zombies, with no real energy in their stride; no versatility (not even trying to dodge the bullets), but it's looking smooth otherwise! Bit short, but good, and the pumpkin-wielding ones dropping down were especially cool. Looking forward to pt. 2!

-cd-

Though they are improving, the action felt a bit slow in this one too. When he gets to the cannon, they just attack him one after the other, with the rest standing entirely still. Even if that's what they intend to do, they could be involved a little bit, and at least move around where they stand. The gun falling from the sky: that it falls down without the residence of air changing it's course at least a little, or spinning it, looks a bit unrealistic. Overall the scenery and characters are a bit unresponsive until it doesn't look very natural like that, but it is getting smoother! Was an entertaining episode, and the cannonball to the face a nice detail. Looking forward to whatever's next!

-cd-

Don't think you needed the "It's time to Dance" text to explain the final scene. :) It's getting better though! The weapons do fly slow, but the action's getting smoother and smoother, better detail too (though could be better still). Keep it going!

-cd-

The gravity's a bit off in their jumps, platform's not consistently angled, head doesn't always follow the body, but it's not a bad start! Music helps with the suspense. Nice to see you developed your own style after this too.

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

ACCOMPLISHED

Sweden

Joined on 1/17/04

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