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Cyberdevil

4,831 Game Reviews

844 w/ Responses

96 reviews are hidden due to your filters.

Took me a while to find the play button lmao, but once I spotted that (might want to change text color or something? green on green...) it just jumped right into the action. The controls are easy, the games fastpaced, and I like the fact that everything moves at different speeds. You really need to keep an eye out for those big cruisers, for example. Might look better without the white frame though, keep it up!

-cd-

Oh! Yeah! Ninjas! Tons of opponents! Tons of action! Great game!

-cd-

This is a pretty neat idea for a defense game, with a both simple and elaborate layout. Simple in shape, elaborate in gameplay. The gradients work well combined with the glow, and the motions are smooth. Nice work!

-cd-

I like classic snake games, and this adds some new features to the original concept. The hats, the different dots, a timer, the ability to go slow, it all builds up a pretty great game... but damn it's hard! I've played a few times and I can't even seem to unlock the 10pt medals, it's like there were all made for a pro. otherwise, it's a fun game. Nice work!

-cd-

Finally, I made it! :) This game was challenging in good way, it didn't take long to reach the final stages, but it was still hard to time in everything perfectly. I managed to get past the red block quite early... and then I realized, I should've touched the red block! ARGH! It took considerably longer after that, but still, it was an addicting venture. Simple graphics, good music, smooth gameplay. Nice work!

-cd-

Ah, a different kind of warfare for once! I like the idea, and every time the cash symbol pops up it feels like you're accomplishing something. Bit of a shame you never have an advantage over your competitors, you just need to fill up the land fast. Some more strategy would be nice, and how about new ground textures for once? Keep it going!

-cd-

First impression, one of the greatest main interfaces I've seen. Those doors looming in front of the main character, sliding open to reveal paths of darkness he can take, are just awesome. Fitting music too. The gameplay itself isn't quite as majestic, but it was a nice combination of puzzles, all of which require a bit of thinking to solve. Walking to the difficulty level of choice was a nice addition, makes me think of Quake. Good game!

-cd-

Anything with pirates is a great game, and this really is a great pirate game. The introductory battle gave me a taste to savor, shortly before losing it all and having to start from the bottom again. Great upgrade and battle system, simple and fun, and music and scenery that brings you back to another age. Great game!

-cd-

These level packs come in masses! Another good one, and another one for a physics game. I guess these types of games are easiest one to make levels for, but they're also plenty of fun. Nice work!

-cd-

This was a fun venture. It's nice how you get different messages in different situations depending on which character you pick, but at the same time it does get a bit predictable after a while, and actually having the whole group survive isn't that big of a challenge if you just watch the health/hunger meters and make sure to get food/meds when you can. Would be even more interesting if you move through areas with different characteristics. For example, some locations that don't have meds, some that don't have food, some that require a specific weapon/character to progress, etc, but it was a good game. Keep it going!

-cd-

Bamboo Shoots!

Age 35, Male

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