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Cyberdevil

4,833 Game Reviews

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I love motorbike games like this, and I think this is the first one I've played with physics on more than just the player itself, as in movable objects, flexible objects (like tree trucks etc) that really add to the variation in each level. The controls are easy, the levels are well-designed and overall it's just a real blast to play. Only thing I felt could use some polishing is the menu, it's unnaturally square and unintuitive, with similar buttons for level selection as well as all different options, a more divided layout would've been nice. Game's perfect though, keep it going!

-cd-

Noticed a bug in that if you click within one of the text fields, you can no longer move the character. It seems there's no way to switch focus back to the canvas once that text fields been clicked. Apart from that little bug this looks like a fun platformer. Smooth graphics, COntrolls and good level design. Nice work!

-cd-

KapitanKotwica responds:

thx!
text fields bug fixed :)

A great platformer! I like the sketchy graphics and slick controls, all you really need for a succesful run, but there's the element of comedy added to that that makes it a bit more than most: the crashing through the exits rather than opening the doors, cracking or eating obstacles... and it all depends on the character you play as. Plenty of variation in the different levels; a lot of fun. Nice work!

-cd-

Awesome graphics, controls, upgrades, awesome everything! Shame it's not about the NG portal though. :P In an alternative edition... it could be! Anyway it's fast-paced and a ton of fun. Great play!

-cd-

For such a quick game this was a bout of fun, both a story to back it up and a different kind of action than the regular Flappy birding burden, and not too difficult either! With screen brightness switched up quite a bit it gets easier to see the birds even outside the scope, too. All it's missing is a highscore list, and a better Game Over screen. :P Nice work!

-cd-

A simple dose of strategy. I like how the patterns you use loop, in difference to other games I've played like this, so you need to think in patterns rather than just a single sequence. Graphics are simple, controls are simple (though I had to read the comments to get them) and the levels variedly challening. Nice work!

-cd-

This was a pretty cool game. The graphics are crisp wen well-made, music matches the pace of the gameplay, the controls are easy, riding on the pig's good fund and killing aliens is an effective challenge. And there's plenty of upgrading and evolving to do. I like the idea of growing ammo too, but in the long run it just becomes tedious. Wouldn't it be easier to have the aliens drop ammo, or drop coins that could be used to buy ammo? A common approach sure, but it's effective. Otherwise it's a great game, keep it going!

-cd-

Haha, peaceful and relaxing in its own way... the idea's definitely unique. Controls are slick, graphics are smoothly designed and the games good fun, it gets challenging with time too. At first I thought the mushrooms would fight back, but at first... they don't do much. :P And it's not really about mushrooms at all. Plenty of variation in weapons, sceneries and interaction. The lab was a surprise resort with plenty of surprise in store. Good game!

-cd-

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