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Cyberdevil

4,831 Game Reviews

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Wait a min... if you win in the future... how would you be able to go back in the past to use that money? O_o I mean, even if you could bring items with you, different times, different bills. Apart from this tiny detail this was a fun trip, and it turns out there was actually some plot too. Graphics are great, the music's catchy and comfortably 8bit. The controls however aren't perfect, walking from one screen to the next sometimes causes you to slow down right at the edge, sometimes you have to walk back and try again if you get too close without passing, but that's another minor thing. Nice work! Hope for more fun stuff like this! It wasn't unnecessarily long either, short enough to maybe even merit future plays.

-cd-

kokos0102 responds:

Yes, this timetravelling thing isn't that logical, I confess ;-) This game was made more or less as a little time waster, which was not supposed to answer such hard questions ;-) Anyway, I am glad you had a bit fun, thats what all its about...

Interesting twist to the classic Tetris concept. I figured the bigger the gaps the better, but it seems that's not the case, instead it might be the amount of separate imps you can house? A guide would be nice, but exploring and finding out yourself has its own charm. The gameplay's slick and the graphics nice and nostalgic. Great game!

-cd-

This was a different kind of escape game, interesting - not creepy but plenty constructive. Plenty of different scraps to explore, funky music in the background... gets me in a good mood for fixing stuff and clearing a route. Fun game!

-cd-

Awesome graphics, awesome music, slick and futuristic, foreboding and tense, and I like the creative color scheme. It's pretty cool how it slows down while you shoot, though sometimes it almost slows down too much, and I'm missing a shortcut key for the pause menu (esc or p maybe?). Keep up the good work!

-cd-

The epic feud between NewGrounds and Kongregate, finally manifested in the form of a game! :D Love the idea, and the game itself - despite very simple graphics (or maybe thanks to) - was simply really fun to play, simple weapon system with limited ammo, medals and all. What a trip it was! It's thanks to crappy flash games like this that this place is still alive! :D

-cd-

squidly responds:

Are you kidding me? Didn't you see the rain effect? How bout dat' intro? The amazing desktop monitor backgrounds and uh, ahem, content?

Geeze louise I can never please you people.

It's a simple game; simple fun... but at the same time it just feels a bit pointless, clicking forth bastions of enemies without a particularly well thought out strategy. The controls are easy, the gameplay good, but the game itself... just doesn't feel like there's a goal to it; the levels are very similar in design. Maybe add a plot, upgrades; variation between fights? Keep it going!

-cd-

This was a pretty slick exploration game. I like the colorful graphics, and the controls are a piece of cake to get used to. Overall it's good fun. Nice work!

-cd-

This was a fun game, with fatal consequence if you miss the level goal! The added details you can shoot at are a nice addition, though it seems vultures aren' t game. Why not all bird types? Keep it going!

-cd-

So many upgrades just to get over the first level! I like the idea, the racing, the plentiful of upgrades and levels, with good music and simple control, but from the start the car is almost too downgraded. Feels like levels should be progressively; follow with the upgrades. Nice work thugh!

-cd-

I like the detail of the ship controls, how everything can be pressed and toggled even if nothing happens. It's a quick and fun point n click exploration game, with some RE style reading material lying around. Simple fun!

-cd-

Bamboo Shoots!

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