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Cyberdevil

4,831 Game Reviews

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Another entertaining day in the bio dome! A bit strange how none of the things done this day seem to be working towards an escape though, and the ultimate goal being a feather you can tickle yourself with... that was unexpected. :D Definitely the most creative part of the saga thus far, with all those random items and tasks, an elevator magically appearing behind a bench, and your new 'friend' only willing to help you if you give her some popcorn ;), but still good fun! Maybe the next one will get back to the plot!

-cd-

That wave really catches up fast when you grapple! Not sure if the extra challenge that movement poses is a good thing or not, feels like it'd be a lot funner to swing around whenever you feel like it, not having to save the grapples for when they're really needed. Love the game otherwise, simple, addicting! And with a particularly catty... I mean catchy soundtrack!

-cd-

Ah, it's a series! Really digging the story, the sketchy anime imagery, entertaining dialog, and the occasional minigames thrown into the mix. It's simple, it's quick to play and there's plenty of variation both in story and events. Looking forward to the next ep!

-cd-

If I keep staring at that after-credit plane-flying animation, I wonder if it'll fly into some other crazy neighbors house eventually... as always, this was a great adventure! Short, simple; good fun! For a moment there I read the title as crazy Yakuzas house, maybe the shady criminal underworld could be a topic for a future game? Keep it going!

-cd-

He's got the ruby! :D Don't see how things could spiral out of control now, but I am looking forward to that upcoming segment of the story. As always, plenty of entertainment and puzzle, and none of it too hard to solve. Nice work!

-cd-

Another day and a new kind of struggle... and it turns out you're not alone after all! :D Good fun, though I'd have thought you'd be able to scoop up a bucket of water from any of the areas with water, not just the one directly behind the planets (the room to the right had a clearer path to it). Anyway, looking forward to the next part!

-cd-

So this was that planned platformer! Not bad at all.

Though I'm far from the end yet, it still seems to offer a long and varied series of levels before you reach the exciting plotline finale. The controls were simple, though those quick time events were a bit confusing, what are they really good for? Are you supposed to press one key at a time or both at the same time? Whichever way I do it, it just seems to slow down the game and the Elf makes a little half-assed somersault, and it's just before the pick-ups so I'd rather do a double jump and get those. Well, overall, great stuff! Quick suggestion for how to make this awesome gameplay experience tenfold more rewarding: medals! Via the NG API!

Glad to see this thing became a reality.

-cd-

Bamboo Shoots!

Age 35, Male

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