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Cyberdevil

11,051 Art Reviews

3,134 w/ Responses

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Hmm I think I like the green caterpillar or the red quid best, feels like the details come across well with the contrast of color. Not sure about the caterpillar eyes though. Also that one white dot in the middle figure seems totally out of place. Otherwise creative designs; truthful to the era... imagining an EBF game with a style completely like this... would be pretty cool!

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A spacey, old-school-looking sketch!I like the design: chunky, harmless and orange (my favorite color). Reminds somewhat of the I, Robot design design, or basically any others from the Asimov era, albeit with modernized joints; free-floating fingers. Looks cool!

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A bad-ass looking cowboy! Looks like something out of the Seven Samurai, or Cowboy Bebop (anime) or similar... or like some sort of hybrid between the two... futuristic yet oldskool at the same time. Digging the dark red/green color scheme too, seems to convey a certain toughness, or Cyberpunk culture thing. Really cool.

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What I'm wondering here is how they ended up in space in the first place. XD Also wouldn't those flames REALLY eat up the oxygen hmm...

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ChazDude responds:

Because WWIII

Hmm not sure how to interpret that final line but... looks like the party actually worked out the best way possible! None of the trademark casualties or other chaotic events you'd expect, and both Potatoman and Volter worked pretty well with the distraction! Definitely deserving that tenacious treat...

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Seems that heart's been broken plenty of ways... yet it keeps beating! Resiliently. Rebelliously. Inexplicably. Such power. Such prowess. Such strength required to pick up the pieces and sow them all together again...

Or maybe it symbolizes: giving parts to all too many different people, until there just isn't enough to go around anymore and you have to take it all back. Probably the first but... interesting connotations. Hearty art.

Also nice work with the stitches/strings in particular.

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DrSevenSeizeMD responds:

It's all of that, and then a little more. :-)

Now this is pretty beautiful! the spiraling tower, the color, the girl standing at the forefront of destiny with an artfully natural splatter of grass and brush... looks amazing. Imaginative and masterful. The color of the clouds/sky in particular is great, though I feel the tree-trunk-like wave at the bottom is in the way a bit, like it would have been better if the path was parted, or the brush spread to the corners as well. Overall: beautiful work.

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Troisnyx responds:

Thank you! I might revisit this in some point in the future and play about with the foliage, see what I can do to make it less messy. Glad you like it.

A pretty decent looking character portrait! I'd work a bit on elbows, legs, and the hair in particular (spikes seem unnaturally material what with the simple brush-like shapes). Also more proportionate form for things like the collar. Overall though: looks good! Simple but well-defined.

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Kidnapped by the ever so nefarious... who that is!? Guess we'll know in the next segment...

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Though I recognized Link there... as for the others it seems I haven't really played enough games yet. Wonder if the giant sandworm's included in the character/creature repertoire? Or maybe an original? Smooth pixel work as always!

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ScepterDPinoy responds:

The Sandworm was Twinmold from The Legend of Zelda Majora's Mask.

Bamboo Shoots!

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