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Cyberdevil

4,842 Game Reviews

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100 reviews are hidden due to your filters.

A fastpaced, rhythmic and and fun game with skillful sound. Nice work!

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A battleship spin-off with planes instead of ships, and in hell of all places! Interesting idea. The graphics are nice, with some pretty scary animations/sounds to make it a bit more immersive than a regular board game would. I like how the panel is built into the control too. Simple idea; good game! Though I wish you could click past the first splash image, bit annoying when games use splash images as ads, if it has to be clickable, why not just the link? Keep it going!

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I love the graphics! It's not only as retro as it gets (with moderation, glad it's not 8-bit color), but they're all impressively detailed! It's not just the game world, but the cutscenes, dialog, transitions and everything. I like the opening menu especially, so bright and hopeful, and how it all fades away in different layers. Also the amazing amount of customizability on the menu, though, I wish there were settings to toggle graphical effects somehow, since the sceneries to seem to lag a bit as I move along. Or if it's not lag, the movement could use some smoothing. Story; game itself is great! Nice work.

-cd-

Not a bad soccer game! Graphics are smooth, gameplay's simple and fun, just like the tablebound alternative... and there sure is a lot of teams available! I'm not much for sports overall, but simple tactics like this make it all the more fun, and each time a new type of minigame. Nice work!

-cd-

Graphics are great, controls are great (and unique), overall... really great game! It's like a blend of the classic Missile Defense type and a regular shooter. Typography's easy to read, transitions quick and smooth, interfaces great, there really isn't anything to give feedback on! Nice work!

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abranaranxa responds:

Thanks for such a detailed review, it's very useful. Feedback is important in order to make better games in the future. I'm very glad to know you like it!

Simple idea; fun platformer puzzle racing! Having everything controlled via mouse is pretty swift too. Nice work!

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The idea's great, and I love the melodical, neon vibe of it all, but the jumping feels a bit...jumpy. I imagine if you could see the player it'd be easier to time the jumps, but even better, how about making levels where jumping isn't the main focus, where just navigating the obstacles is a challenge? Moving from side to side, using occasional ramps and tunnels to propel you forward rather than diagonal jumps that are hard to time? Good game overall, but the control's a bit stiff!

-cd-

ttesla responds:

Yes, I'm thinking avoiding from obstacles for my next game and there may be some shooting also.

Always feels like an Epic in a title overplays the awesomeness of said game, but this gets pretty close! Graphics are slick, game mechanics finely tuned, and since the prequel there's a lot of new content here! It's fast-paced, addicting, and with a lot of variation for each fight. Gets pretty difficult too. Good game!

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An endless story with a motive... what a twist! :D I guess this might be the point here, but being endless, the notion of finality feels a bit wasted. I do like arcade games, and this wasn't bad, albeit a bit monotone after a while, but with a conclusion, a goal to reach for, it'd be so much better! Keep it going!

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I wonder which version number the 'awards not achievable' issue is fixed on? Playing v1.0, it seems none of the latter three medals medals work. On the 'How to click' screen 'Your click monitor' doesn't show anything, and the highscore tables only show two users at most, both inside and outside the game (meaning that can't just the wrong version). Seems like a fun idea for a game overall, simple; addicting, and the longer the time, the bigger the challenge in consistent clicking. Do hope you get the issues fixed though! Maybe you could cut down on the 'click' transitions between all screens too? It looks good, but having it appear before and after games, and inbetween all menu movement, it takes a lot of time away from clicking! ;) Keep it going!

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