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Cyberdevil

1,375 Audio Reviews w/ Response

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Dopest solos on the record with this one. :) Both the guitar and the bass one, though seems the guitar recording's a little clipped compared to the rest of it, balance feels a bit off between that/the rest of it. After that's over maaaan the second solo's so low too!!! XD

Gotta work on that balance IMO but love the effort; inclusion. Gritty track overall.

-cd-

guyfromKillerRAT responds:

yes you don't know how frustrating recording this was. there's a part where I do a thrashy riff that involves palm muting and power chords, and on some of them I do a gallop-type picking style while palm muting. I had to do so many takes because I kept fucking that up. this song almost broke my computer

A little lighter/more distant tone with this one hmm... and maybe a little too prominent cymbals in the beginning too, feels like they take over a bit? Overall great stuff, the rhythm has a DOOMish sound to it, which I love too, though just feel like the sound quality here isn't all it could be.

Wonder if maybe the drums were actually live in this though? Sounds like they might be. Would be awesome if so, just maybe didn't manage to record them the best way? Can't help feel it's a little unbalanced/distant, whatever the reason there...

-cd-

guyfromKillerRAT responds:

the drums were programmed here too. I mixed them too loud compared to my other instruments. yeah this one is not a favourite. this one was rushed when recorded.

Now this is more like it! :D Love the scream-type vocals and that echo effect you have on them, the roars too, not sure about all the more silent ones, it's almost like they contribute a little ambiance somehow, a little clash with the shouts/screams, but you barely notice those anyway. Solid solo bit on this too, way more menacing than the last one, good guitar tone, gritty everything, love the ferocity with this! Find myself missing vocal bits after they stop but maybe that's when death comes in hmm... anyway this one felt thorough.

Nice one.

-cd-

guyfromKillerRAT responds:

yes this is the second favourite. this one I proved I can do basic solos that sound good...I guess you can say the solo on Rot was "Rotten". this one is undead.

also, you wanna know how I did that effect on the screams?

recorded a yelling track.
copy pasted it. but not in the way you think.
I didn't loop the screams, I just double-tracked them without actually manually doing it twice.
then I panned them, placed one of them off-time/offbeat.
then I added reverb n shit to one of them and left the other with no effects at all.

Honestly, after that build it was somewhat a let down to not jump into an all the fiercer one with this one. Feels metal but a little toned down compared to that intro, wonder if it was really the best place for it.

The name's perfect here though. I don't mean that as to imply it's rotten, more so that it feels fleshy, heavy, an earthy tone to it, could imagine plowing through zombies to something like this... not sure the solo adds as much to it as it could though, it starts good but kinda loses ferocity/intensity/something... a little too simple, just riding the notes up up up up down up down up up up? Feels like there'd be potential for more with that, and maybe more variation overall, but not bad.

-cd-

guyfromKillerRAT responds:

yes I suck at solos. steve is way better at those so I had him come in twice for those. but I did this one this time. basic solos are cool too but this one isn't my favourite. however it sounds kinda unnerving which I do like.

What a great build. So much detail to this one. Solid.

-cd-

guyfromKillerRAT responds:

yes

The one track here I've been listening to quite a bit before this review marathon now. :) Still love it, though after the previous tracks the melody at the beginning here seemed a little... tame somehow. Before the music starts in particular the guitar's a little sharp too. But then once it gets going, takes a break, gets back to it... feels like the weight of it all just grows and grows, heavier and heavier, well-placed shifts, appreciative variation and structure with the percussion, still solid!

Really is like SayMeBott said, was thinking I'd give it a 4.5 but in the end... the build's impressive. Does something to ya during those five minutes. Wonder how it feels in-game...

-cd-

guyfromKillerRAT responds:

it is just an intermission ingame but this would've still made a killer level theme. it most likely would have been a level theme if I made it earlier--I had this melody in my head for over a year now and could've done it earlier LMAO but I didn't do this until John needed an intermission theme so I was like, shit, well he wants it peaceful yet worrying at the same time so, I guess it's time to use this.

this is easily my favourite on the whole album.

Yeaaaah that shift! :D And the guitar solo after that too! Hell yeah. Starting to get pretty hyped up at this point... can understand how it might not've been perfect level material but what a good jam. Love the intro bits. Ending percussion a little monotone/mechanical maybe.

-cd-

guyfromKillerRAT responds:

yes I need a real drummer one of these days. all of these "unused" tracks may be reused for later games...not saying any more :P

Love the energy here, though does feel a little messier than the one that ultimately made the menu, seems like a good choice. One thing that bugs me a little here is how the kick clearly sounds like a drum machine. It's got the speed but each beat exactly the same/exactly the same time... so precise and prominent it stands out to me as a little too mechanical. I mean I know it is on all but: just really noticeable here/like this.

Rest of this: awesome. Love the scratching thing too.

-cd-

guyfromKillerRAT responds:

yes I hate using programmed drums :,( but I have no real drummer and I don't play drums yet. this one is very sloppy of course but I feel it needed to be sloppy on the other instruments to make up for how perfected the drums were. it didn't work as well as I hoped.

Such a brooding and heavy main melody... love the start and background static too, feels right at home in a game like this. For a second or so around the half minute mark it seems like it might speed up almost unnecessary much, but appreciate that it doesn't just keeps grinding, gritty, grueling, fueling slow and sought out movement... when it actually does pick up I guess you're hyped up enough and ready for it too, feels like natural progression at that point.

This is really heeeella heavy! Love it. And fades out just like it started too...

And just the right length. Really feels surprisingly polished and precise. In a good way. Still all the necessary audial chaos in the music.

-cd-

guyfromKillerRAT responds:

thankyaw xoxo

That percussion boom in the background almost comes across as an unintentional clipping/artifact, but otherwise not bad...

Feels like the melody could maybe be a bit more streamlined, it doesn't immediately feel recognizable and catchy, but flows well. I like the style.

Keep it up!

-cd-

Mabelma responds:

Thanks for this review too!! Definitely agree with you on this. I plan to revisit it as I work on my games, Iā€™d like to eventually create a catchy tune I can use for most of my animated intros, this being version 1.0 definitely will put your feedback into practice when V2 comes along. šŸ™šŸ™

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