Hmmm I'm not catching the reference, or character relation (is that his... dad?) but smooth work otherwise!
-cd-
Hmmm I'm not catching the reference, or character relation (is that his... dad?) but smooth work otherwise!
-cd-
Seems like the bright side is even bigger than the other one too. :) Didn't remember Balrog being a friend though hmm, need to replay that game some time... overall an impressive collection! So much to look at too.
-cd-
He appears to assist you if you're going for the good ending route.
An impressive gathering of sprite work! All with platforms of their own too, and though the black ones seem to repeat themselves there are alot of original ones as well... awesome work.
-cd-
It's because I need to save time since making each diorama foreground assets can take hours.
Really smooth and classy character portrait! I like the color palette too, a bit richer/more modest/more elegant than most. Great work.
-cd-
Powerpuff Girls looking pretty good! Nice work.
-cd-
Wonder if this series fetched any inspiration from Gorrilaz. :) Like the style, and the prison stance/theme (though dubious if they'd allow weapons for such a photo XD). Smooth character work!
-cd-
Thank you! Oh yes, the Akumi character designs are heavily inspired by the Gorillaz.
A hospitable hostess! :D I gotta get into this comic from the start... really seems to delve deeper than the animated counterpart did (though the visual carnage was awesome in its own way). Witty, informative, intriguing how it'll turn out too... and plenty of re-used resources between frames. :P All but a short panel too. Looking forward to more.
-cd-
A passionate piece! Sensual and rough... yet all without revealing anything, not identities nor any other items of intimacy. Form looks natural, and nice work on the shading in particular. Refreshingly provocative pose, and not all too visible a motive either - that visual veil aids imagination. And makes it all look a lot more artsy. :P Nice work.
-cd-
Thanks darlin!
Now this was a pretty cool GIF! :D Not that short either, you don't notice that much change with the character... but that background sure does scroll! Wonder if the two bordering lines are really meant to be there all the way though? Sometimes the top one seems to cut in front of other obstacles. Overall: cool work!
-cd-
Thank you and thanks for the heads up. There we go now, I have tamed that rogue white line, shoving under the rocks and added some trees to help with the scrolling-ness.
This was a pretty cool thing! I like the glow, even though the beam seems to widen strangely at the source... also kinda off shaping of the sword hmm, though maybe that really is like it really is in the game... really need to play it. Good luck with the contest!
-cd-
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04