The character's really sitting on the edge here... I like the scenery, the wetness and glow in particular, which really comes across well, but the frame of buildings feels a bit square and bland... maybe some differences in windows might change that? Less square building forms? Doors? Just something to break the very basic block-like layout of them, and the character, though not bad, is really sitting on the sidelines there... can't put my finger on it but the proportion/angle just feels wrong somehow. Though all forms look right individually.
-cd-