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Cyberdevil

11,060 Art Reviews

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Beautiful. All the gloss and color, spiffy background, solid pose, attitude but not so much it seems uninviting... really smooth work on this one! One of my favorites in a while.

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Indeed a truthful and well-depicted interpretation of my persona. :) Stumbled upon this thing a few days late, but thank you! This is pretty cool. Is that gender-shifting one lurking around here too somewhere...?

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Syrupmasterz responds:

Haha, nope that's just on the Discord and Chutney put it up on Patreon.
If you give me your explicit permission, I can upload that one up here for the laughs as well. :P

She's got a bit of an agitated expression in this one. XD I think I prefer the more seducing smiles a bit more, but otherwise it's alright...

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Oh-Sama responds:

Certainly her agitated expression is because she made a fart! A fart of a fart of some other farts...

Always such a menacing description even for these happy bits! XD I really like that Halo movement in particular. When there's a main focus, like there is here, it's easier to really take in everything I feel.

Definitely helpful with the mention on how all this was made! Thanks for that. It's such a unique style, but with so many duplicates maybe it's not as tasking a task as it may seem... the high FPS rate definitely comes through too. True Catoblepas-level (if you haven't seen his GIFs maybe you'd enjoy them, they're sinister but soo smooth) smoothness. Great stuff.

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Simple but not bad! Face looks a bit more polished than the clothes though.

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With all these colors, somehow it doesn't seem that big a menace after all... I'm growing curious about the process behind all of these. How did these get started? What's the process like with these? How do you start?

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VaguelyWonderful responds:

Haha that's fair, in terms of invasions it seems like a rather fun one to be caught up in! :)

All of my work is created in Adobe Flash then rendered as Gifs using Photoshop.

In terms of process, I basically create various animated components within Graphic Symbols (bouncing buildings, parts of the worm, the colourful noodle monsters etc) then I stack them up and flood the scene with them; rearranging parts until I have something I'm happy with.

I primarily use Graphic symbols for these as most of my scenes rely heavily on symmetry, so I create half the scene then simply copy and flip the parts to create a wild and more fleshed out piece. After that it's simply a case of adding in and animating extra parts such as a large frontal monster, a moon, etc and working things through until I'm happy with the results.

For animating I tend to use 40 frames, popping a keyframe on frame 1, 40 and one in the middle at frame 20. Frame 1 and 40 act as anchors to the animation then I just play around with frame 20 and it'll create a nice smooth animation loop. I also tend to use ease -60 on frame 1 and ease 60 on frame 20.

Hope that helps :)

Those eyes... they remind me of the early Microsoft Word mascot. The rest reminds me of something else. Neon vibes from a time long gone... feels iconic somehow! Oldskool. Like it could've been a vinyl cover maybe.

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Humans always want to paint the world in a brighter light. :) I like this... simple but such an uplifting scene somehow. Like we can win against the darkness. Detail level's a bit low when you look closer though. The boat seems a bit unformed, the ropes ghostly. What's lit seems like it should be a bit sharper.

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Each one of these is like something from a dream. .) Love how loose and airy each one feels, and this one especially... a hovering monogram over life and all its mysteries. Dreamy, sad wise maybe, so detailed.

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linda-mota responds:

yea a lot of my stuff is from dreams tbh. also this song played a part too. https://www.youtube.com/watch?v=qmlJveN9IkI

Bamboo Shoots!

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