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Cyberdevil

4,842 Game Reviews

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Twas a fun game! The gradient style of graphics work well, nd collecting stars is a lot of fun. Simple idea; a great timewaster. Nice work!

-cd-

Pretty cool game! I love the slick controls, incredibly smooth and easy to use. The graphics are neat and simple, the sceneries varied, the narrative adds a humane aspect to the game, a real story. Music's ambient and catchy too, great work!

-cd-

Chaz responds:

Thanks CyberDevil!

This is awesome. A bit annoying how easily the slow at the sides of the road slow you down, and how you can't pick up speed past a certain momentum, but the fact that there is an entire world at your disposal... that makes this game stand out amongst the competition. The level (one big level) design is elaborate and realistic, and it's great how you can just drive around and explore or go straight to the goal, it's a free world. Good physics, plenty of vehicles, even pedestrians that can be damaged... the game world is awesome, and driving around both fun and a challenge. Really nice work! Medals could be the final touch. Keep it going!

-cd-

Woo, another fun physics game! Slick landscapes and physics, smooth controls and clever levels. It's a good game!

-cd-

Medals for the in-game achievements? That'd be pretty cool! As for the game, the idea's good, and it gets pretty challenging after the first few levels, but the introductory scene isn't very explaining. First you need to get a certain type to roll of the screen, whilst leaving a purple cube, then you need to get them purple cubes off the screen all of a sudden, and a character pops up that you need to stay. Some notes would've been useful as you play, but the graphics/controls are great, physics too. Keep it going!

-cd-

This was a pretty cool game! I like the three-dimensional view, though the quick looking around took a while to get used to. Graphics are great, controls simple and the gameplay itself has a dimension of visual addiction to it, explosions and fun. Nice work!

-cd-

A game in the Verses universe, I never woulda imagined! It's like an interactive story, with so many different entertaining alternatives to choose from, slick animation, simple controls, overally a whole lot of fun. There's plenty of easter eggs along the way too, if you could call them that, that aren't really relevant to the plot but are still a lot of fun to see. Nice work!

-cd-

This was a fun game, creative idea and a really smooth interface to go with it. The controls aren't always so easy as dragging certain parts brings with it everything that's linked, it's hard to for example fold in a part of a larger part about to be folded in after it, but guess you get used to it; that's part of the challenge. All I'm missing are medals, nice work!

-cd-

Awesome game, in all aspects. The creative storyline, the cute set of character and foes (that somewhat reminds me of Rayman's Rabid Rabbits) , the story, the music, the slick controls, incredibly smooth graphics that all amounts to a really sublime experience. The closest thing I can compare this too would be Adventure Time, in the graphical style and control, but of course there are differences. Anyway, twas a lot of fun to play. Nice work!

-cd-

SeethingSwarm responds:

Thanks for the compliments and I'm really glad you enjoyed the game! It feels great that one of my games has been compared to Adventure Time! :P

This was a fun game! I'm usually not that good at Missile Commander games, but I think it's the large hit radius of each blast that set this one apart from the other ones I've played. The gameplay is simple, the idea's unique, and 40 was a reasonable challenge for the medal. Nice game!

-cd-

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